DisPOSE: Projected Polystochastic Diffusion for Self-Supervised Multi-View 3D Human Pose Estimation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2603.12789v3 Announce Type: replace Abstract: Recent advances in 3D foundation models have enabled joint reconstruction of humans and their surrounding environments. However, combining independ...
arXiv:2509.04276v3 Announce Type: replace Abstract: We present a method for modeling articulated objects from sparse images with unknown camera poses. Existing approaches require dense multi-view obs...
arXiv:2609.01276v1 Announce Type: new Abstract: Complete 3D perception from egocentric video requires recovering the surrounding scene and the wearer's full-body motion in a shared metric frame. Exis...
Human mesh recovery (HMR) aims to recover 3D human meshes from images. Most existing HMR benchmarks and methods focus on either multi-person reconstruction from a single view or single-person reconstruction from multiple views, where the number of subjects and the scene scale are relatively limited.
The paper introduces a new approach to 3D object pose estimation that leverages diffusion model features, such as those from Stable Diffusion, to improve performance on unseen objects. Three aggregation architectures—vanilla, nonlinear, and context‑aware—are proposed, with a confidence‑adaptive aggregation network that selectively uses discriminative features to balance speed and accuracy. The method achieves state‑of‑the‑art accuracy on unseen object benchmarks (97.7% vs. 93.5% on Unseen LM) and real‑time performance (68 FPS) while reducing computational cost.
Reconstructing humans and their surrounding environments in a globally consistent 4D space is essential for comprehensive perception. However, prior works typically assume single-view inputs or decouple humans, scenes, and cameras, making them unable to recover coherent geometry, stable motion, and physically aligned trajectories.