arXiv:2608. 07579v1 Announce Type: cross Abstract: The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only.
By Abdullah Naeem, Anav Katwal, Ayon Dey, Noman Khan, Md Tamjidul Hoque
arXiv:2607. 16012v1 Announce Type: cross Abstract: Multi-Task Learning (MTL) in robotics perception systems supports comprehensive 3D spatial scene understanding by integrating semantic segmentation and depth estimation.
By Jehun Kang, Jungha Wang, Youngjun Hwang, David Hyunchul Shim
arXiv:2609. 03378v1 Announce Type: new Abstract: Depth can resolve appearance ambiguity in RGB-D salient object detection (SOD), yet sensor depth is not uniformly reliable.
By Xuehao Wang, Jiaxin Hua, Runmei Li, Zhenyu Wu, Chenglizhao Chen, Ke Gu, Aimin Hao
SenseFuse introduces a label‑free fusion approach that balances 2D image and 3D shape encoders for open‑vocabulary 3D instance segmentation. By selecting a scene‑level fusion weight through an adaptive, sensitivity‑based mechanism, it improves mask labeling accuracy across multiple datasets, recovering up to 93% of the potential gain from an oracle weight. The method demonstrates that image and shape encoders have complementary failure patterns, leading to higher instance AP in most evaluated settings.
By Euiseok Han, Tri Ton, Hwanhee Kim, Seungyeon Ryu, Chang D. Yoo
arXiv:2510.10471v3 Announce Type: replace-cross
Abstract: Environmental perception systems are crucial for high-precision mapping and autonomous navigation, with LiDAR serving as a core sensor provid...
By Chuang Chen, Yi Lin, Bo Wang, Jing Hu, Xi Wu, Wenyi Ge
VOIM (Voxel‑Grounded Online Instance Manager) is a training‑free system that builds open‑vocabulary 3D instance maps from RGB‑D or monocular RGB input by deferring label and instance decisions until sufficient soft evidence accumulates per voxel across views. Across four perception configurations on ScanNet++, VOIM outperforms the strongest online RGB‑D system, OVO‑SLAM, by 4.8–11.7 mIoU, and achieves 44.07 mIoU under a like‑for‑like protocol, winning all ten scenes. The method also runs unchanged on monocular RGB, matching baseline performance on Replica, and produces exportable occupancy grids that support free‑form instance queries.
By Sangmin Song, Sarath Kodagoda, Marc G. Carmichael, Karthick Thiyagarajan, Amal Gunatilake, Kelly Prentice, Jodi Martin