arXiv:2606. 08249v1 Announce Type: cross Abstract: Reliable wildlife monitoring is essential for ecology and conservation, yet many existing methods, such as tagging, capture, and close-range observation, can alter the very behaviors they aim to measure.
By Mahmut Osmanovic, Isac Paulsson, Teddy Lazebnik
arXiv:2606. 03441v1 Announce Type: cross Abstract: Autonomous vision-based perching of quadrotors on moving inclined platforms is critical for air-ground collaboration but remains challenging due to the limited field of view (FOV).
By Zihong Lu, Zongzhuo Liu, Huaxu Li, Jinqiang Cui, Jie Mei, Youmin Gong, U Kei Cheang, Boyu Zhou
arXiv:2309.10164v3 Announce Type: replace-cross
Abstract: We develop a decentralized Perception-Action-Communication (PAC) system for multi-robot teams that enables them to collaborate in large scale...
By Saurav Agarwal, Frederic Vatnsdal, Romina Garcia Camargo, Carlos Nieto-Granda, Vijay Kumar, Alejandro Ribeiro
The paper presents a method for tracking insects in the field using a stereoscopic event-based camera setup. By converting asynchronous events into conventional video formats, the authors combine the high temporal resolution of event cameras with standard video processing techniques to capture detailed insect flight movements. The stereoscopic configuration enables continuous, low‑latency 3D tracking, reducing motion blur and improving accuracy in natural environments.
By Pratham G. Shenwai, Martin J. Lankheet, John T. Hrynuk, Mandiyam Y. Mahadeeswara, Mandyam V. Srinivasan, Sridhar Ravi
arXiv:2609.22897v1 Announce Type: cross
Abstract: Large vision-language models (VLMs) enable recognition beyond a fixed class set, but their computational demands prevent them from running on many ed...
By Mohammad Mehdi Rastikerdar, Hui Guan, Deepak Ganesan
The paper introduces VLN on the Fly, an onboard vision‑language navigation stack for aerial robots that separates grounding, planning, and control into inspectable stages. A quantized vision‑language model grounds instructions to a coarse image cell, depth estimation lifts this to a 3D goal, a fast B‑spline planner generates a feasible trajectory, and a pretrained reinforcement learning policy translates the trajectory into motor commands. In controlled indoor flights, the stack achieved the target in 13 of 15 trials with a mean goal error of 5.72 cm and 39.3% GPU utilization, and successfully tracked collision‑free trajectories in cluttered environments.
By Marco S. Tayar, Felipe Tommaselli, Gianluca Capezutto, Pedro Antonio Rabelo Saraiva, Pedro H. V. de Freitas, Lucas Kido, Guilherme Sonego, Ricardo V. Godoy, Marcelo Becker