Boundary-aware Reinforcement Learning for Hypercube State Spaces via Deterministic Policy Gradient
Read the original on arXiv Machine Learning →The Flow has not summarised this story yet — read it at arXiv Machine Learning.
The Flow has not summarised this story yet — read it at arXiv Machine Learning.
The paper investigates continuous‑time stochastic control problems with unknown drift and running reward functions, using an exploratory reinforcement learning framework that incorporates relaxed controls and entropy regularization. It develops policy‑iteration algorithms based on probabilistic representations of the optimal value function and its gradient, proving convergence and demonstrating performance through numerical examples. The study also extends to a special case with control‑dependent diffusion, requiring a Hessian representation.
arXiv:2602. 05379v2 Announce Type: replace-cross Abstract: Effective reinforcement learning (RL) for complex stochastic systems requires leveraging historical data to improve sample efficiency and accelerate policy optimization.
The paper introduces a model‑free continuous‑time reinforcement learning algorithm that learns from a fixed batch of discrete‑time off‑policy data. It builds on the PhiBE‑Q framework to create a PhiBE‑PI policy iteration that uses a single state‑action critic, avoiding explicit drift or diffusion estimation. The authors provide a local end‑to‑end suboptimality guarantee under linear function approximation, analyze error propagation from discretization, function approximation, and finite samples, and reveal a bias‑variance trade‑off where finer time discretization can worsen statistical error.
arXiv:2606. 04275v1 Announce Type: cross Abstract: We present a novel theoretical framework for deep reinforcement learning (RL) in continuous environments by modeling the problem as a continuous-time stochastic process, drawing on insights from stochastic control.
The paper introduces Diffusion-Augmented Markov Decision Processes (DA‑MDPs), a framework that extends Maximum Entropy Reinforcement Learning to diffusion-based policies. DA‑MDPs treat each reverse‑diffusion step as an RL decision, deriving a tractable reverse‑KL bound that decomposes across denoising transitions and yields diffusion‑augmented soft rewards, value functions, and policy objectives. The authors implement this framework with PPO, REPPO, and a maximum‑entropy WPO variant, showing improved continuous‑control performance, higher success rates on manipulation tasks, and memory‑efficient training with action chunking.
arXiv:2610.19783v1 Announce Type: new Abstract: Reinforcement learning (RL) holds the promise of learning a policy that can outperform what is shown in the data. However, in practice, such systems su...