arXiv AI

From Ticks to Flows: Dynamics of Neural Reinforcement Learning in Continuous Environments

arXiv:2606. 04275v1 Announce Type: cross Abstract: We present a novel theoretical framework for deep reinforcement learning (RL) in continuous environments by modeling the problem as a continuous-time stochastic process, drawing on insights from stochastic control.

arXiv AI
Jun 6

Retry Policy Gradients in Continuous Action Spaces

arXiv:2606. 05888v1 Announce Type: new Abstract: Retry-based objectives such as pass@K and max@K optimize the best return obtained from multiple sampled trajectories, and recent work has shown that they can promote exploration without explicit exploration bonuses.

By Soichiro Nishimori, Paavo Parmas
arXiv Machine Learning
Jun 25

RN-D: Discretized Categorical Actors for On-Policy Reinforcement Learning

arXiv:2601. 23075v2 Announce Type: replace Abstract: On-policy Reinforcement Learning (RL) remains a dominant paradigm for continuous control, yet standard implementations rely on Gaussian actors and relatively shallow MLP policies, often leading to brittle optimization when gradients are noisy, and policy updates must be conservative.

By Yuexin Bian, Jie Feng, Tao Wang, Yijiang Li, Sicun Gao, Yuanyuan Shi
arXiv Machine Learning
Jun 10

Discovering Interpretable Multi-Parameter Control Policies for Evolutionary Algorithms Using Deep Reinforcement Learning

arXiv:2606. 10129v1 Announce Type: new Abstract: While deep Reinforcement Learning (deep-RL) has been increasingly applied to parameter control in evolutionary algorithms, rigorous theoretical analysis of parameter control remains largely restricted to single-parameter settings, owing to the difficulty of deriving effective, interpretable multi-parameter policies amenable to formal study.

By Tai Nguyen, Phong Le, Carola Doerr, Nguyen Dang
arXiv Machine Learning
Jun 30

Entropy-Regularized Reinforcement Learning for Linear-Quadratic Stackelberg Differential Games in Regime-Switching Diffusion Models

arXiv:2606. 28671v1 Announce Type: new Abstract: Stackelberg differential games (SDGs) provide a powerful framework for hierarchical decision-making in stochastic and continuous-time environments, yet their solution remains computationally challenging due to the complexity of traditional dynamic programming and Hamilton-Jacobi-Bellman-Isaacs (HJBI) methods, especially in high-dimensional systems.

By Congde Hu, Danping Li, Lin Xu, Wenying Xu