arXiv Machine Learning
1d ago

Continual Learning for 6-DoF Grasp Synthesis via Experience and Demonstrations

The paper introduces a continual‑learning framework for single‑view 6‑DoF grasp synthesis with a parallel‑jaw gripper in cluttered scenes. Instead of fine‑tuning a large parametric model, the method updates grasp scores via memory in a learned embedding space and optionally incorporates user demonstrations to generate new candidate grasps. Experiments in simulation and real‑world trials (over 1500 grasps) show that the approach matches baseline performance before adaptation, improves online on unseen objects, and achieves over 90% success on challenging categories after just 50 online attempts.

By Giulio Schiavi, Andrei Cramariuc, Michael Pantic, Roland Siegwart
arXiv AI
Jun 19

Human Universal Grasping

arXiv:2606. 17054v1 Announce Type: cross Abstract: Humans can grasp objects effortlessly, whereas multi-fingered robots are far from this level of generality.

By Kevin Yuanbo Wu, Tianxing Zhou, Isaac Tu, Billy Yan, Irmak Guzey, David Fouhey, Dandan Shan, Lerrel Pinto
arXiv Computer Vision
3d ago

BIND: Binding 3D Robot Actions to 2D Image Features

arXiv:2609.38443v1 Announce Type: cross Abstract: We introduce BIND, a new action representation for visuomotor robot policies that binds 3D robot actions to their corresponding 2D image features, yi...

By Cameron Smith, Arsh Tangri, Vitor Guizilini, Yue Wang, Zubair Irshad, Sergey Zakharov
arXiv Machine Learning
Jun 10

Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations

arXiv:2606. 10614v1 Announce Type: cross Abstract: Robotic foundation models pre-trained on human demonstration videos have shown promise, but a significant embodiment gap remains when the resulting policies are deployed on real robots.

By Beomjun Kim, Seong Hyeon Park, Seunghoon Sim, Seungjun Moon, Sanghyeok Lee, Jinwoo Shin