AudioLift: Audio-Driven Single Image to Full-Head Gaussian Avatar via Multi-view Video Generation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
EmbedTalk introduces per‑Gaussian embeddings to drive speech‑driven facial deformations in real‑time talking head synthesis, replacing traditional tri‑plane encodings. This approach improves rendering quality, lip synchronisation, and motion consistency compared to prior 3D Gaussian Splatting methods while producing more compact models that run at 60+ FPS on a laptop GPU. The technique demonstrates competitive performance against state‑of‑the‑art generative models.
arXiv:2609.17422v1 Announce Type: new Abstract: Audio-driven digital human generation plays an important role in virtual communication, immersive interaction, and media production. With the developme...
Audio-driven talking head synthesis has achieved impressive progress in lip synchronization and visual quality, yet generating expressive emotional avatars with controllable intensity remains challenging, especially under real-time constraints. In this paper, we present GaussianEmoTalker, an audio-driven framework for real-time emotional talking head synthesis based on 3D Gaussian Splatting.
arXiv:2606. 30347v1 Announce Type: cross Abstract: We present FFAvatar, a Transformer-based 3D Gaussian framework for fast construction of high-quality and animatable 4D head avatars from one or more reference portrait images.
arXiv:2609.39273v1 Announce Type: new Abstract: This report presents \textbf{MegaAvatar}, a controllable talking avatar generation framework built on top of the Wan2.2-TI2V-5B model. Compared with pr...
OMEGA-Avatar is a feed‑forward framework that creates a 360° complete, animatable 3D Gaussian head from a single image. It introduces a semantic‑aware mesh deformation module to improve hair modeling while preserving topology, and a multi‑view feature splatting module that builds a shared canonical UV representation for consistent, high‑frequency detail across all viewpoints. Experiments show it outperforms existing baselines in full‑head completeness and identity preservation.