AquaProbe: Efficient Adaptation of Frozen Vision Models for Underwater Images
Read the original on arXiv Machine Learning →The Flow has not summarised this story yet — read it at arXiv Machine Learning.
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Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consistency across views, leading to inaccurate multi-view geometry. To address this issue, we propose WAT3R, a feed-forward framework for reconstructing 3D scenes directly from underwater images.
AquaBEV is a monocular underwater occupancy model that predicts local bird’s‑eye‑view (BEV) occupancy from a single RGB image. It uses paired 3D imaging sonar data as geometric supervision during training, mapping visual features into a calibration‑free polar representation and decoding along the range dimension before reconstructing Cartesian BEV coordinates. In a controlled underwater occupancy benchmark, AquaBEV outperforms the strongest transferred baseline with 31.4 % Visible IoU and 38.6 % Observed IoU, achieving 4.0 % and 4.3 % relative improvements respectively.
arXiv:2608. 19710v1 Announce Type: cross Abstract: Reliable underwater robotic perception remains difficult because optical imagery degrades under turbidity, wavelength-dependent attenuation, low illumination, scattering, and blur.
WaterClear-GS introduces a physics-informed Gaussian splatting method tailored for underwater 3D reconstruction and appearance restoration. It models underwater degradation as intrinsic Gaussian attributes and employs a dual-branch optimization that separates clean appearance from degradation while preserving photometric consistency. The approach incorporates depth-guided geometry regularization, perception-driven supervision, exposure constraints, adaptive regularization, and spectral regularization, achieving strong novel view synthesis and image restoration performance at over 160 FPS.
The paper introduces 3D-USE, a two‑stage framework for underwater scene‑level enhancement that learns a persistent, visibility‑enhanced 3D representation from degraded multi‑view observations. First, the Medium Radial Basis Anchor Representation (MediumRBF) builds a medium‑aware Gaussian scene by separating object and medium effects. Then, Appearance Transition Consensus (ATC) transfers 2D underwater image enhancement knowledge into scene‑global and Gaussian‑local targets, which are realized by an Underwater Bilateral Appearance Field (U‑BAF) to render enhanced novel views without a 2D UIE model at inference. Experiments on real underwater scenes demonstrate improved visibility, cross‑view consistency, and preserved reconstruction quality.
arXiv:2608.22906v1 Announce Type: new Abstract: Recent monocular 3D Gaussian Splatting (3DGS) streaming reconstruction methods have achieved impressive performance by balancing reconstruction quality...