arXiv Computer Vision By Chunyi Sun, Ruyi Zha, Weijian Deng, Junlin Han, Dylan Campbell, Stephen Gould

AnimalLift: Reconstructing Animatable 3D Animals from a Single Image by Learning Canonical Shape, Texture, and Fur Maps

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arXiv Computer Vision
6d ago

PRIMA: Boosting Animal Mesh Recovery with Taxonomic Priors and Adaptation-Driven Data Bootstrapping

PRIMA is a framework for recovering articulated 3D animal meshes from single images. It introduces taxonomic shape priors derived from BioCLIP image features to embed species-level knowledge, and an adaptation-driven bootstrapping method that converts abundant 2D annotations into reliable pseudo-3D supervision, producing the Quadruped3D dataset with about 9K pseudo-3D annotations. These components address the long-tailed distribution of species and limited 3D supervision, achieving state‑of‑the‑art performance on several animal mesh reconstruction benchmarks, especially for rare species and challenging poses.

By Xiaohang Yu, Ti Wang, Mackenzie Weygandt Mathis
arXiv Computer Vision
Sep 3

Kirin: Animal Motion Generation from In-the-Wild Video

Kirin is a new framework that reconstructs 3D animal motion from in‑the‑wild videos, learns motion priors at scale, and generates realistic motion conditioned on text and image. It introduces AiM3D, the first large‑scale dataset of aligned video‑text‑motion tuples for quadruped animals, and uses an off‑the‑shelf image‑to‑3D model to automatically rig and animate 3D meshes with the generated motion. The framework and dataset provide a foundation for large‑scale, text and image‑conditioned animal motion generation and animation.

By Brian Nlong Zhao, Zhuoyang Pan, James M. Rehg, Jiajun Wu, Shangzhe Wu
arXiv AI
Oct 9

SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild

SAM 3D Animal is a promptable framework that performs multi‑animal 3D reconstruction from a single image, using the SMAL+ parametric animal model. It jointly reconstructs multiple instances and allows flexible prompts such as keypoints and masks to better handle crowded and occluded scenes. The authors also introduce Herd3D, a new dataset of over 5,000 images that increases species, interaction, and occlusion diversity, and demonstrate state‑of‑the‑art performance on several benchmark datasets.

By Xuyi Hu, Jin Lyu, Jiuming Liu, Yebin Liu, Silvia Zuffi, Liang An, Stefan Goetz
arXiv Computer Vision
Sep 30

ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animals

ORMA is a training‑free framework that reconstructs articulated 4D representations of animals from monocular videos by decoupling pose and shape. It uses predicted pose as a reference for optimization and generative 3D priors to refine shape, aligning the result with the SMAL+ parametric model. The method combines per‑frame pose estimates with globally consistent camera poses, and further refines the reconstruction using self‑supervised DINO correspondences and temporal consistency, achieving improved accuracy on the new PAW4D benchmark and diverse real‑world videos.

By Xuyi Hu, Francesco Palandra, Shangzhe Wu, Daniel Cremers, Riccardo Marin, Silvia Zuffi