Challenging behaviors including aggression, self-injury, and property destruction are observed in 68% of autistic youth and pose risks to youth and caregivers. These episodes are preceded by agitation...
arXiv:2609.14159v1 Announce Type: cross
Abstract: Autism Spectrum Disorder (ASD) is a neurodevelopmental condition whose early diagnosis remains challenging because conventional clinical assessments...
By Md Nadim Mahamood, Md Arif Shahriar, Md Parvej Sikder, Md Rasul Islam, Md Shafi Ud Doula, Md Ashraful Alam, Kamrul Hasan
The study reports that agitation—an early, subtle sign of distress—can be detected in autistic youth using multimodal wearable sensors. By fusing upper‑body movement, wrist‑worn physiological data, and vocalizations through pretrained foundation models, the authors achieved an AUC of 0.724 at the clinician‑annotated onset of agitation, with audio contributing the most signal. The approach works across 15 participants, showing that individualized agitation is detectable even before the onset and without needing a separate model per child.
By Nibraas Khan, Abigale Plunk, John Staubitz, Ingrid Shragge, Jordan Brooks, Suzanne Wright, Alec Brewer, James Dieffenderfer, Alper Bozkurt, Amy Weitlauf, Nilanjan Sarkar
Humanoid motion tracking is central to teleoperation and whole-body imitation, yet evaluation often disagrees with what people perceive in videos. Kinematic errors average per-frame pose differences but miss the physical artifacts that matter most, particularly unstable support and incorrect contacts such as foot skating and mistimed touch-downs.
arXiv:2608. 13555v1 Announce Type: cross Abstract: Humanoid motion tracking is central to teleoperation and whole-body imitation, yet evaluation often disagrees with what people perceive in videos.
By Dairu Liu, Zekun Qi, Jiayu Zeng, Ruixi Yu, Yu Guan, Yintianrun Zhang, Xuchuan Chen, Sikai Liang, Zekai Li, Chenghuai Lin, Xinqiang Yu, Wenyao Zhang, He Wang, Li Yi
arXiv:2503. 15225v3 Announce Type: replace-cross Abstract: The deployment of autonomous virtual avatars (in extended reality) and robots in human group activities---such as rehabilitation therapy, sports, and manufacturing---is expected to increase as these technologies become more pervasive.
By Angelo Di Porzio, Marco Coraggio