arXiv:2602. 14033v1 Announce Type: cross Abstract: Future sixth-generation (6G) mobile networks will demand artificial intelligence (AI) agents that are not only autonomous and efficient, but also capable of real-time adaptation in dynamic environments and transparent in their decisionmaking.
By Osman Tugay Basaran, Martin Maier, Falko Dressler
arXiv:2607. 26865v1 Announce Type: cross Abstract: LLM agents following the ReAct paradigm are promising enablers of complex multi-step tasks, including multi-hop question answering, code generation, and control of physical AI systems.
By Amirmohammad Farzaneh, Osvaldo Simeone
The paper introduces Imagine-then-Plan (ITP), a framework that lets agents learn by interacting with a learned world model to generate multi-step imagined trajectories. ITP features an adaptive lookahead mechanism that balances ultimate goals with task progress, producing richer signals about future outcomes. Experiments on various benchmarks show that ITP outperforms existing baselines, and analyses suggest the adaptive lookahead improves reasoning for complex tasks.
By Youwei Liu, Jian Wang, Hanlin Wang, Beichen Guo, Wenjie Li
arXiv:2608. 05792v1 Announce Type: new Abstract: Agentic artificial intelligence (AI) is transforming Integrated Sensing and Communication (ISAC) from a function-oriented physical-layer technology into a goal-driven, closed-loop intelligent system, a paradigm we term AISAC.
By Kai Li, Conggai Li, Sarah Ali Siddiqui, Syed Sohail Ahmed, Xin Yuan, Shenghong Li, Wei Ni
RS-Claw-Evolution is an environment-feedback-driven framework designed to enhance lightweight remote sensing agents for long-horizon tasks. It improves agents through three stages—interaction evolution, experience evolution, and decision evolution—using executable code, failure-aware trajectory generation, and reinforcement learning with multi-dimensional rewards. On Earth-Bench, a Qwen3-4B agent trained with this framework reaches 65.9% accuracy, surpassing larger baselines and approaching GPT-5 performance.
By Kai Ouyang, Dongyang Hou, Liangtian Liu, Zeyuan Wang, Ziyu Li, Chengfu Liu, Zichao Tang, Xuezhi Cui, Shengwu Ouyang, Wentao Yang, Hanwen Yu, Haifeng Li
arXiv:2606. 12852v1 Announce Type: new Abstract: Rapid advances have been made in developing general-purpose embodied agent in environments like Minecraft through the adoption of LLM-augmented hierarchical approaches.
By Renmin Cheng (The Hong Kong University of Science,Technology), Changhao Chen (The Hong Kong University of Science,Technology)