arXiv:2608. 18061v1 Announce Type: new Abstract: We give a two-player zero-sum repeated game between a learner and nature whose value identity generates Bayesian updating and an exact accounting of exponential-weights regret at once, and supplies the comparator-class variational form that a wide class of concentration phenomena share.
By Akshay Balsubramani
arXiv:2601. 07094v2 Announce Type: replace-cross Abstract: Bayesian optimization (BO) iteratively fits a Gaussian process (GP) surrogate to accumulated evaluations and selects new queries via an acquisition function.
By Jiguang Li, Hengrui Luo
arXiv:2606. 03831v1 Announce Type: new Abstract: This paper investigates non-stationary online learning using the metric of interval regret, which requires an online algorithm to perform well over every time interval.
By Yan-Feng Xie, Shuche Wang, Peng Zhao, Zhi-Hua Zhou
arXiv:2606. 11711v1 Announce Type: new Abstract: Online learning with delayed feedback typically assumes that the learner can track all pending rounds until their feedback arrives.
By Alexander Ryabchenko, Idan Attias, Daniel M. Roy
arXiv:2606. 11171v2 Announce Type: replace Abstract: We develop indexed Bellman information complexity, a representation-level theory of interactive decision making centered on information indices and reference histories.
By Yunbei Xu
arXiv:2606. 06486v1 Announce Type: new Abstract: In this paper, we study regret minimization in repeated games with \emph{adaptive} opponents who can respond based on histories of play.
By Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang