arXiv AI By Satpreet H. Singh, Sonja Johnson-Yu, Zhouyang Lu, Aaron Walsman, Federico Pedraja, Denis Turcu, Pratyusha Sharma, Naomi Saphra, Nathaniel B. Sawtell, Kanaka Rajan

Active Electrosensing and Communication in MARL-trained Weakly Electric Fish Collectives

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arXiv:2511. 08436v2 Announce Type: replace-cross Abstract: How complex collective behavior emerges from individual interactions is a fundamental scientific question, but experimental cost and difficulty of simultaneous multi-brain recordings limit direct study in animals.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv AI.

arXiv AI
Aug 3

SeekBrain: An Autonomous Multi-Agent System for Accelerating Neuroscience Discovery

arXiv:2607. 29347v1 Announce Type: cross Abstract: Modern neuroscience relies on integrating multi-scale, multimodal datasets to uncover the neural principles underlying intelligence.

By Jiamin Wu, Peishan Xiang, Jingyang Chen, Yuqing Zhu, Yuxi Li, Ling Luo, Qihao Zheng, Jialiang Zu, Yongchao Wu, Mindong Liu, Haitao Wu, Chaofan Hu, Yijie Sun, Yuqi Hang, Yu Zhu, Shuo Li, Yue Fan, Shiyang Feng, Wanghan Xu, Tianlei Zhang, Jie Zhang, Wenlong Zhang, Bo Zhang, Kai Wang, Lei Bai, Mianxin Liu, Wanli Ouyang, Jiulin Du, Chunfeng Song
arXiv Machine Learning
Jul 23

Agent-Centric Animal Pose Forecasting

arXiv:2607. 19548v1 Announce Type: new Abstract: Understanding animal behavior at an algorithmic level -- what animals attend to, how they form internal models and plans, and how this maps to action -- remains a central challenge in neuroscience and ethology.

By Eyrun Eyjolfsdottir, Kristin Branson
arXiv AI
Oct 21

A latent control model for realistic rodent motion

The paper introduces SCAMPER, a system that trains a virtual rat model to exhibit realistic movements during both goal-directed tasks and random exploration. SCAMPER employs a variational architecture with two priors—a motion prior for control and a behavior prior for exploration—to generate natural behavior and effectively exploit task structure. The system can learn from sparse rewards, enabling realistic modeling of sparse-reward tasks used in experimental neuroscience.

By Aidan Sirbu, Charles Y. Zhang, Yuanjia Yang, Bence P. \"Olveczky, Talmo D. Pereira, Blake A. Richards