arXiv:2606. 13256v1 Announce Type: cross Abstract: Humor plays a central role in human social relationships, and recent advances in computational humor create new opportunities for integrating humor into human-robot interaction (HRI).
By Anna-Maria Velentza, Anne-Gwenn Bosser
arXiv:2607. 19011v1 Announce Type: cross Abstract: Multimodal humor in memes, cartoons, and comics remains difficult for AI systems because intended meaning depends on non-literal mechanisms, shared cultural knowledge, and communicative intent rather than literal scene description.
By Tuo Liang, Zhe Hu, Disheng Liu, Jing Li, Yu Yin
arXiv:2607. 13189v1 Announce Type: cross Abstract: We present RAGthoven, our system for SemEval-2026 Task 1 (MWAHAHA), Subtask A (multilingual constrained humor generation in English, Spanish, and Chinese).
By Marek \v{S}uppa, Vikt\'oria Ondrejov\'a, Lucia Ganajov\'a, Gregor Karetka, Daniel Skala
arXiv:2606. 00046v1 Announce Type: cross Abstract: Video platforms such as YouTube have reshaped how users engage with entertainment and information, emphasizing brief, highly engaging content such as Shorts.
By Sydney Johns, Sanjeev Parthasarathy, Shantnu Bhalla, Vaibhav Garg
arXiv:2607. 15442v1 Announce Type: new Abstract: Internet memes intertwine visual cues, textual content, and cultural context, making them particularly challenging to interpret in scenarios where humor, sarcasm, and harmful intent coexist.
By Shanhong Liu, Pai Chet Ng, De Wen Soh, Malika Meghjani, Konstantinos N. Plataniotis
arXiv:2607. 11749v1 Announce Type: new Abstract: Large language models (LLMs) are rapidly reshaping workplace communication, yet whether AI-assisted writing changes how recipients actually behave, and through what channel, remains unknown.
By Ziv Ben-Zion, Teddy Lazebnik