arXiv:2608. 12231v2 Announce Type: replace Abstract: We study adversarial combinatorial bandits with $m$-set actions, where at each round the learner selects $m$ out of $d$ items and observes only the aggregate loss of the selected items.
By Francesco Bacchiocchi, Tommaso Cesari, Roberto Colomboni
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.
By Thomas Hira, Victor Boone, Urtzi Ayesta, Ina Maria Verloop
The paper studies robust bandits, a framework for learning when the true environment lies outside the learner’s hypothesis class. It presents a polynomial‑time algorithm achieving ≠O(√T) regret for a specific tractable case, while showing that slight extensions of this case are NP‑hard. The work highlights the computational limits of robust bandits and suggests their relevance to AI alignment.
By Vanessa Kosoy, Vinayak Pathak
arXiv:2608. 09501v1 Announce Type: new Abstract: We consider the extensive-form bandit problem where on each trial the learner plays an extensive-form game against an oblivious adversary.
By Stephen Pasteris, Rahul Savani, Theodore Turocy
arXiv:2603. 28201v3 Announce Type: replace Abstract: We revisit the standard perturbation-based approach of Abernethy et al.
By Andrew Jacobsen, Dorian Baudry, Shinji Ito, Nicol\`o Cesa-Bianchi
The paper investigates transfer learning in stochastic multi‑armed bandits when historical data come from an unknown adaptive policy. It establishes asymptotic problem‑dependent lower bounds and introduces the KL‑UCB‑Transfer algorithm, which combines online and historical data to achieve logarithmic regret with an improved constant under certain mean‑gap conditions. The study also relaxes the source‑target discrepancy assumption to a one‑sided condition, demonstrating that logarithmic regret can still be achieved under misspecification and identifying regimes of improvement, degradation, or loss of guarantee.
By Adrien Prevost, Timothee Mathieu, Waris Radji, Odalric-Ambrym Maillard
The paper introduces Persistent Candidate LinUCB (PC‑LinUCB), a variant of the LinUCB algorithm for linear bandits that reduces per‑round score evaluations from ≥×K to ≥×(k+q) by maintaining a small set of active actions and sampling challengers from the remaining actions. It provides high‑probability regret bounds that include a standard learning term and an additive discovery cost of order ≥×((K-k)×log(K-k))/q, which does not grow with the horizon. Experiments demonstrate that PC‑LinUCB accelerates LinUCB while keeping regret comparable, and the persistent candidate approach can be applied beyond LinUCB.
By Bingkui Tong, Daria Korovaitceva, Marina Sheshukova, Sergey Samsonov, Junpei Komiyama
arXiv:2605. 09200v2 Announce Type: replace Abstract: We study adversarial noisy bandits given a known function class $\mathcal{F}$.
By Steve Hanneke, Kun Wang
arXiv:2609. 38659v1 Announce Type: cross Abstract: We study multi-armed bandits (MAB) with multiple optimal arms, motivated by the fact that many practical decision making problems admit multiple correct answers.
By Kaixuan Ji, Qiwei Di, Qingyue Zhao, Heyang Zhao, Quanquan Gu
The paper investigates multi‑armed bandits where several arms are optimal. It refines previous sub‑sampling algorithms to achieve a minimax regret of τO((K−A)/√(KA)·√T), improving on earlier bounds. A matching lower bound is provided, showing the rate is nearly optimal, and the authors demonstrate that knowing the number of optimal arms A (within constant factors) is essential for near‑optimal performance.
By Kaixuan Ji, Qiwei Di, Qingyue Zhao, Heyang Zhao, Quanquan Gu
arXiv:2608. 12231v1 Announce Type: new Abstract: We study adversarial combinatorial bandits with $m$-set actions, where at each round the learner selects $m$ out of $d$ items and observes only the aggregate loss of the selected items.
By Francesco Bacchiocchi, Tommaso Cesari, Roberto Colomboni
The paper studies the trade‑off between maximizing rewards and accurately estimating current treatment effects in nonstationary multi‑armed bandits. For $K$‑armed bandits with H"older‑smooth mean rewards, the authors derive minimax bounds on expected dynamic regret under a high‑probability simultaneous coverage requirement for all current effects. They propose the TRACE algorithm, which achieves a regret–precision trade‑off that separates reward‑learning regret from the unavoidable cost of refreshing current‑effect estimates, and extend the method with an empirical‑Bernstein e‑process to adapt exploration while preserving worst‑case guarantees.
By Sharan Sahu, Martin T. Wells