arXiv Computer Vision

PhysWAM: Physically Consistent World Action Model for Autonomous Driving

PhysWAM is a unified world-action model for autonomous driving that jointly denoises multiview video, metric depth, and ego motion using a flow‑matching transformer. It introduces Coupled Point Projection (CPP), a geometric constraint that aligns generated depth points with LiDAR data after applying the predicted SE(3) ego motion, thereby enforcing physical consistency. At inference, trajectory selection uses a simple label‑free consensus rule, and the model demonstrates strong planning performance, zero‑shot transfer to unseen environments, and accurate, temporally coherent depth and video predictions.

arXiv Computer Vision
Aug 25

GeoWAM: Visual Geometry World Action Models for Autonomous Driving

GeoWAM introduces a visual geometry world action model that predicts future scene geometry instead of future images, using point clouds to capture spatial structure and transformations. The model is pretrained to forecast geometry, then a geometry-conditioned action head predicts ego trajectories. Experiments show that this geometry-based approach yields stronger driving policies than image-based alternatives.

By Yiren Lu, Xin Ye, Jiaming Liu, Jin Yao, Yi-chung Chen, Liam Merino, Dhruva Dixith Kurra, Min Cai, Tom Lampo, Yu Yin, Danhua Guo, Burhan Yaman
arXiv Computer Vision
Sep 4

SV-WAM: An Efficient Surround-View World-Action Model for End-to-End Autonomous Driving

SV-WAM is a surround‑view world‑action model that keeps all six camera views while enabling efficient inference by discarding the video branch at deployment. It uses future‑video prediction as dense training supervision and an action‑centered causal mask to prevent action tokens from attending to future‑video tokens during joint denoising. A differentiable drivable‑area compliance regularizer penalizes vehicle‑footprint corners near or crossing drivable boundaries, improving safety and boundary awareness. Experiments on NAVSIMv2 and nuScenes show state‑of‑the‑art planning performance with low latency and strong zero‑shot transfer.

By Jinyang Wang, Shiwei Li, Junjian Wang, Zhiqiang Deng, Jianbin Gao, Yihang Zhao, Liu Liu, Yongjia Zhao, Jinlong Chen, Huirui Xu, Yifeng Pan, Kangwei Liu, Fan Ren, Ji Tao, Minghao Yang
arXiv AI
Aug 10

WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN

arXiv:2608. 07267v1 Announce Type: new Abstract: Recent vision-language navigation (VLN) systems increasingly adapt pretrained vision-language models (VLMs) into vision-language-action (VLA) policies that map egocentric observations and language instructions directly to navigation actions.

By Yuehao Huang, Yunzi Wu, Xiaotao Zhang, Xinhai Li, Jiankun Dong, Jiajun Lv, Chi Zhang, Chenjia Bai, Yong Liu, Xuelong Li
arXiv Computer Vision
Aug 27

4DStreamCtrl: Interactive Video Generation with Online 4D Control

The paper introduces 4DStreamCtrl, a system that unifies camera motion, object trajectories, and depth into a single 3D point‑track representation, enabling joint control, depth editing, and motion transfer in a single forward pass. By mining in‑the‑wild video for 3D motion supervision and encoding it with a lightweight Geometric Motion Head, the authors train a causal streaming student that can generate arbitrarily long videos in just four denoising steps, achieving 20 FPS on a single high‑end GPU for 480p video. This approach outperforms prior camera‑only, 2D, and offline‑3D methods in motion‑control precision while maintaining temporal coherence over hundreds of frames, thereby enabling interactive 4D‑controllable streaming generation for the first time.

By Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu
arXiv AI
1d ago

DiffWAM: A Fast and Efficient Navigation World Action Model

DiffWAM is a geometry‑conditioned navigation world‑action model that transforms predictive features from a frozen video foundation model into continuous camera trajectories, eliminating the need for future‑video synthesis and multi‑frame reconstruction during deployment. Its Grid‑Motion module preserves spatial‑temporal motion associations, while Latent2Pose grounds them with first‑frame geometry to recover metrically meaningful 3D motion. The system, complemented by FastDreamer for asynchronous trajectory handoff, achieves a trajectory RMSE of 0.3492 m and a 74.40 % endpoint success rate on the DiffWAM‑1000 benchmark, with real‑world tests showing complex UAV behaviors and an onboard implementation reaching 1.08 s latency on NVIDIA Jetson AGX Thor.

By Mo Zhu, Yuze Wu, Xijie Huang, Xiao Cui, Fei Gao, Xin Zhou
arXiv Computer Vision
2d ago

RoXDrive: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving via Action-Faithful Rollouts

arXiv:2609.36851v1 Announce Type: new Abstract: End-to-end autonomous driving policies are commonly trained via imitation learning on logged demonstrations without observing the consequences of their...

By Hongbin Lin, Chaoda Zheng, Yiming Yang, Xiangyu Li, Shijia Chen, Jinhao Deng, Kangjie Chen, Dongbin Zhang, Jie Feng, Yu Zhang, Xianming Liu, Shuguang Cui, Boyang Wang, Zhen Li
arXiv AI
Jun 3

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

arXiv:2606. 03159v1 Announce Type: cross Abstract: As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck.

By NVIDIA, :, Aarti Basant, Amlan Kar, Despoina Paschalidou, Fangyin Wei, Francesco Ferroni, Guillermo Garcia Cobo, Haithem Turki, Huan Ling, Jaewoo Seo, James Lucas, Jay Zhangjie Wu, Jialiang Wang, Jonathan Lorraine, Jun Gao, Kai He, Katarina Tothova, Kevin Xie, Micha{\l} Tyszkiewicz, Qi Wu, Riccardo de Lutio, Ruilong Li, Sanja Fidler, Seung Wook Kim, Tianchang Shen, Tianshi Cao, Tobias Pfaff, William Lew, Xindi Wu, Xuanchi Ren, Yifan Lu, Yuxuan Zhang, Zan Gojcic, Zian Wang
arXiv Computer Vision
Sep 3

TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Views

TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.

By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow
arXiv AI
Aug 24

WA-JEPA: Rethinking the Video JEPA Paradigm for World-Action Modeling in Autonomous Driving

arXiv:2608.20974v1 Announce Type: cross Abstract: Video Joint Embedding Predictive Architecture (V-JEPA) learns powerful spatiotemporal representations from video through self-supervised latent featu...

By Xinlin Wang, Yujiao Xiang, Yuheng Zhou, Jingqi Wang, Minqing Huang, Jiajie Huang, Dongxu Wei, Tingguang Zhou, Xiyang Wang, Gong Chen, Zhi Xu, Feiyang Tan, Hangning Zhou, Mu Yang
Hugging Face Trending Papers
Jun 2

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving policy model actively interacts with the environment, where its actions dynamically update the simulator state and directly influence the next set of generated sensor observations.