PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
arXiv:2607. 01938v1 Announce Type: cross Abstract: Manipulating fast and dynamically moving targets in unstructured 3D environments remains challenging for embodied AI.
arXiv:2606. 01950v1 Announce Type: cross Abstract: World models enable intelligent agents to predict the consequences of their actions on the environment.
arXiv:2607. 01938v1 Announce Type: cross Abstract: Manipulating fast and dynamically moving targets in unstructured 3D environments remains challenging for embodied AI.
Predicting object dynamics (i. e.
arXiv:2503. 24009v3 Announce Type: replace-cross Abstract: Realistic simulation is critical for applications ranging from robotics to animation.
arXiv:2606. 17046v1 Announce Type: cross Abstract: Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world.
arXiv:2607. 13451v1 Announce Type: cross Abstract: Simulating deformable objects is essential for a wide range of robotic manipulation applications, yet accurately predicting their dynamics remains challenging.
World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact.
arXiv:2606. 03943v1 Announce Type: cross Abstract: Video-Action Models (VAMs) leverage the broad visual dynamics captured by pre-trained video diffusion models, offering a promising path toward generalizable robot manipulation.
arXiv:2607. 08436v1 Announce Type: cross Abstract: Egocentric human data offers scalable supervision for robot manipulation.
arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.
arXiv:2607. 04714v1 Announce Type: cross Abstract: Learning motion latents for robotic manipulation heavily relies on extracting motion patterns from visual sequences, yet effective action abstractions require understanding three-dimensional geometric transformations.
arXiv:2605. 00412v3 Announce Type: replace Abstract: World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning.
Reconstructing dynamic and interactive 3D scenes from real-world observations remains a fundamental challenge in computer vision and robotics. While recent advances in 3D Gaussian Splatting have enabled high-fidelity static reconstruction, extending it to interactive environments with articulated robots and manipulable objects remains difficult due to complex contact interactions and abrupt pose changes.