arXiv Machine Learning

Eluder-Dimension-Free Regret for Stage-Wise Constrained Contextual Bandits via Offline Regression

The paper introduces CS-UCCB, an algorithm for stage‑wise constrained contextual bandits that observes only the reward and cost of the chosen action. By combining offline regression, cost confidence sets, and upper counterfactual confidence bounds, it achieves feasibility at every round and a regret of ≥O(√T) without relying on an eluder dimension, provided the reward and cost classes have polylogarithmic covering entropy and low offline estimation error. The authors also extend their results to infinite action spaces under a reward‑design condition and compare their bounds to existing eluder‑dimension‑based guarantees.

arXiv Machine Learning
Aug 28

Safety by Design: Realized-Cost Constraints for Contextual Bandits with Continuous Actions

The paper introduces a new approach to safety in contextual bandits with continuous actions, focusing on high‑probability constraints on the realized cost rather than expected cost. It presents the High‑Probability Constrained UCB algorithm, which balances reward exploration with conservative safety estimation, and provides theoretical regret guarantees for linear models and extensions to general function classes. Experiments demonstrate that this realized‑cost safety framework significantly reduces safety violations compared to expected‑cost constrained methods.

By Spyros Dragazis, Aldo Pacchiano
Hugging Face Trending Papers
Aug 27

Safety by Design: Realized-Cost Constraints for Contextual Bandits with Continuous Actions

The paper introduces a new approach to safety in contextual bandits with continuous actions by enforcing high‑probability constraints on the realized cost rather than on its expectation. It proposes the High‑Probability Constrained UCB algorithm, which balances optimistic reward exploration with pessimistic safety estimation. The authors provide theoretical regret guarantees for linear models and extend the analysis to general function classes, demonstrating experimentally that realized‑cost constraints significantly reduce safety violations compared to expected‑cost baselines.

arXiv Machine Learning
Oct 15

High-Probability Regret Bounds for Feel-Good Thompson Sampling

The paper presents the first high‑probability regret bounds for both cumulative and current‑step variants of Feel‑Good Thompson Sampling (FGTS) in contextual bandits with general realizable function approximation. The bounds rely on decoupling coefficients and prior mass near the true reward function, and in the linear setting they achieve ≠d√T log(2T)+√T log(1/δ) regret with probability at least 1‑δ. This matches the dimension and horizon dependence of upper‑confidence‑bound algorithms up to logarithmic factors, while the high‑probability cost adds only linear dependence on log(1/δ).

By Xuheng Li, Qingyue Zhao, Quanquan Gu
Hugging Face Trending Papers
Jul 15

Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation

We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.

arXiv Machine Learning
Aug 20

Fast Best-in-Class Regret for Contextual Bandits

The paper investigates stochastic contextual bandits in an agnostic setting, aiming to compete with the best policy in a given class without assuming realizability or specific loss/reward models. It introduces an algorithm that updates the policy each round by minimizing a pessimistic objective— a clipped inverse‑propensity estimate of the policy value plus a variance penalty— and proves the first fast regret rates relative to the best‑in‑class policy. By exploiting entropy assumptions on the policy class and a H"olderian error‑bound condition, the authors achieve fast best‑in‑class regret rates, including polylogarithmic rates in the parametric case, using a sequential self‑normalized maximal inequality for bounded martingale empirical processes to derive uniform variance‑adaptive confidence bounds and ensure pessimism under adaptive data collection.

By Samuel Girard, Aurelien Bibaut, Arthur Gretton, Nathan Kallus, Houssam Zenati
arXiv Machine Learning
Oct 12

Gaussian-Width Bounds for Offline-to-Online Linear Bandits

The paper investigates how offline data can improve online learning in stochastic linear bandits, focusing on the case where only a subset of feature directions is poorly covered. It shows that previous regret bounds of ≥O(√{dkT}) stem from loose reward prediction error control and derives tighter bounds using concentration of Lipschitz functions of Gaussian vectors. The authors propose a phased elimination algorithm achieving regret ≥O(k√T) and establish matching lower bounds for both partial and uniform coverage, while also addressing pure exploration with offline data and providing matching bounds for simple regret.

By Kushagra Chandak, Volodymyr Tkachuk, Xiaoqi Tan, Csaba Szepesv\'ari
arXiv AI
Oct 1

On the Complexity of Preference-Based Bandits

The paper investigates preference-based bandits where a learner selects pairs of arms and receives binary preference feedback modeled by Bradley–Terry. It introduces the locally sensitive eluder dimension, a new complexity measure for logistic preference feedback, and proposes the GINOP algorithm that uses log-loss confidence sets to balance optimism and exploration. The authors prove a first-order regret bound showing that learning with preference feedback can be as statistically efficient as learning from direct rewards, and they validate their theory with empirical experiments.

By Ahmed Ben Yahmed (CREST, ENSAE Paris, FAIRPLAY), Marc Abeille (FAIRPLAY), Cl\'ement Calauz\`enes (FAIRPLAY)
arXiv Machine Learning
Aug 18

Sequential Batch Learning in Finite-Action Linear Contextual Bandits

arXiv:2004. 06321v2 Announce Type: replace Abstract: We study the sequential batch learning problem in linear contextual bandits with finite action sets, where the decision maker is constrained to split incoming individuals into (at most) a fixed number of batches and can only observe outcomes for the individuals within a batch at the batch's end.

By Yanjun Han, Zhengqing Zhou, Zihao Hu, Jose Blanchet, Peter W. Glynn, Yinyu Ye, Zhengyuan Zhou