arXiv:2608.21847v1 Announce Type: new
Abstract: Low-light image enhancement (LLIE) must correct ambiguous exposure without overwriting structure already supported by the input. Generative transport c...
By Yi Ai, Zheng Chen, Yuanhao Cai, Yulun Zhang, Xiaokang Yang
IDM-Net is a lightweight Illumination-Decoupled Modulation Network designed for low-light image enhancement. It uses a dual-encoder architecture: a structure encoder extracts multi-scale appearance features from the RGB image, while a lightweight illumination encoder learns illumination priors from the decoupled luminance channel. An Illumination-Guided Modulation module injects these priors into the decoder via spatially adaptive affine modulation, and a Feature Refinement Block progressively suppresses artifacts and recovers fine details, achieving competitive performance on standard benchmarks with good balance between quality and efficiency.
By Cheng-Yen Hsiao, Jing-Ming Guo
arXiv:2608. 10798v1 Announce Type: cross Abstract: Most image colorization systems operate in $Lab$ space by predicting chroma ($ab$) while preserving an input-derived luminance channel ($L$).
By Swarnim Maheshwari, Syed Imam Ali, Vineeth N. Balasubramanian
Raw images inherently suffer from noise due to the stochastic nature of light and sensor hardware imperfections. As real photon counts fall, the ratio of this noise to the signal degrades; consequently, for low-light conditions, robust denoising is especially vital for high-quality results.
The paper proposes replacing traditional one-dimensional correlated color temperature (CCT) interpolation with a two-dimensional chromaticity approach for in-camera colorimetric mapping. By training a lightweight multi-layer perceptron (MLP) on a lightbox calibration that includes representative LED sources, the method achieves a 22% average reduction in angular reproduction error across diverse LED lighting. It remains compatible with conventional illuminants, handles multi-illuminant scenes, and can be deployed in real time with minimal computational overhead.
By SaiKiran Tedla, Joshua E. Little, Hakki Can Karaimer, Michael S. Brown
arXiv:2609.01123v1 Announce Type: new
Abstract: Recent advancements in low-light image enhancement have leveraged diffusion models for their strong ability to generate perceptually realistic, detaile...
By Ruoyu Guo, Haonan Zhong, Maurice Pagnucco, Yang Song
Recent advancements in low-light image enhancement have leveraged diffusion models for their strong ability to generate perceptually realistic, detailed images. Patch diffusion models further offer a...
arXiv:2604. 10359v3 Announce Type: replace-cross Abstract: Low-light image enhancement (LLIE) aims to restore natural visibility, color fidelity, and structural detail under severe illumination degradation.
By Alexandru Brateanu, Tingting Mu, Codruta Ancuti, Cosmin Ancuti
arXiv:2609.14495v1 Announce Type: new
Abstract: Image colorization is an inherently ill-posed task, since a single grayscale image may correspond to multiple plausible colorized results. Consequently...
By Yunkai Zhuang, Qihang Yan, Zicheng Zhang, Guangtao Zhai
arXiv:2609.27274v1 Announce Type: new
Abstract: Due to the limited dynamic range of conventional image sensors, captured low dynamic range (LDR) video often suffers from highlight clipping and shadow...
By Tao Zhang, Peixian Su, Xingyu Gao, Yunhao Zou, Yu Lu, Zunjie Zhu, Bolun Zheng, Ying Fu, Chenggang Yan
The paper introduces Colorist, a data‑augmentation method that uses classical statistical color matching to generate domain‑shifted medical images. By applying global mean‑standard‑deviation matching in RGB space, Colorist creates structurally intact variations without neural networks, outperforming deep generative models in fidelity and color alignment. Across multiple medical imaging datasets, it boosts balanced accuracy by up to 9% over state‑of‑the‑art domain‑generalization regularizers and 13% over no augmentation, while reducing computational cost and preserving anatomical structure.
By Sebastian Doerrich, Francesco Di Salvo, Shyam Nandan Rai, Marco Lents, Christian Ledig
The paper introduces a 2D Gaussian Splatting pipeline that renders a dominant-eye RGB image and depth proxy, then reprojects and selectively patches the affiliated eye to reduce redundant work. By reusing alpha-blending weights and generating adaptive regions of interest, the method cuts sequential binocular rendering time by 15.5% to 28.8% and GPU memory by 6% to 11% on several datasets, with minimal quality loss. It demonstrates a practical efficiency‑quality trade‑off for static‑scene stereo rendering and suggests further evaluation on dynamic scenes and VR hardware.
By Hongfei Zhu, Ling Zhou