arXiv:2609.35734v2 Announce Type: replace
Abstract: Novel view synthesis from sparse images must reconcile faithful reconstruction of observed regions with plausible completion of unseen content, whi...
By Kerui Ren, Tao Lu, Linning Xu, Changjian Jiang, Mu Huang, Chunhua Shen, Mulin Yu, Bo Dai
The paper introduces GeoNeXt, a framework that repurposes pretrained video generative models for geometry estimation by framing it as a next‑frame prediction task. Unlike prior methods that either train separate depth/normal models or fine‑tune image diffusion backbones, GeoNeXt jointly models images and geometric targets, leveraging the structured knowledge of video models for more data‑efficient learning. Experiments show zero‑shot monocular depth and surface normal estimation that outperforms existing generative approaches and rivals discriminative state‑of‑the‑art methods while using far less training data.
By Haosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu, Jiankang Deng
arXiv:2605.12957v2 Announce Type: replace
Abstract: Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of do...
By Hanxin Zhu, Cong Wang, Peiyan Tu, Jiayi Luo, Tianyu He, Xin Jin, Zhibo Chen
Reconstructing 3D scenes from a single image is a fundamental challenge in computer vision, with broad applications in virtual reality, robotics, and content creation. Recent methods achieve outstanding performance by leveraging camera-controlled video diffusion models, but rely on iterative diffusion sampling, which greatly limits their practical deployment.
arXiv:2607. 17097v2 Announce Type: replace Abstract: Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI.
By Lingwei Dang, Juntong Li, Zonghan Li, Hongwen Zhang, Liang An, Wei Min, Yebin Liu, Qingyao Wu
GaussVid introduces a 3D-aware video restoration framework that enhances sparse-view 3D Gaussian Splatting (3DGS) reconstructions. By creating a large-scale 3DGS video dataset and employing a camera-conditioned geometric prior anchored on the first and last frames, the method injects spatial structure into video generation, ensuring geometrically grounded restoration across viewpoints. Experiments demonstrate superior pixel- and structure-level fidelity (PSNR/SSIM) and improved multi-view consistency compared to other video-prior restoration methods, while maintaining competitive perceptual quality (LPIPS).
By Xinhui Liu, Can Wang, Wei Jiang, Wei Wang, Dong Xu
arXiv:2608.22102v1 Announce Type: cross
Abstract: We present GCA (Gaussian Constitutive Alignment), a framework for learning implicit constitutive laws from monocular dynamic video of deformable obje...
By Xiaoyang Liu, Kai Han
arXiv:2606. 02000v1 Announce Type: cross Abstract: Diffusion models have shown remarkable success in video generation.
By Jingyun Liang, Min Wei, Shikai Li, Yizeng Han, Hangjie Yuan, Lei Sun, Weihua Chen, Fan Wang
arXiv:2609.34579v2 Announce Type: replace-cross
Abstract: Single-image novel view synthesis remains challenging because the underlying 3D geometry is highly ambiguous. Recent diffusion-based approach...
By Yajiao Xiong, Youyu Luan, Xiaoyu Zhou, Yongtao Wang
The paper introduces 3D Morphological Perturbations, an optimization‑free regularizer for 3D representations such as NeRF and 3D Gaussian Splatting. By treating each Gaussian as a pixel‑like element, the method applies scale, rotation, and pruning perturbations to preserve spatial consistency across views, eliminating the need for per‑scene optimization during dataset curation. Experiments on a lightweight video diffusion sandbox and a 14B‑parameter video model show that the approach improves geometric priors, reduces mean depth error by 12.5% over state‑of‑the‑art 3D artifact refiners, and boosts downstream robotics policy success rates by up to 8.0% on three manipulation tasks.
By Onat \c{S}ahin, Mohammad Altillawi, George Eskandar, Carlos Carbone, Ziyuan Liu
arXiv:2605.04412v3 Announce Type: replace
Abstract: 3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects fro...
By Yiran Qiao, Yiren Lu, Yunlai Zhou, Disheng Liu, Linlin Hou, Rui Yang, Yu Yin, Jing Ma
arXiv:2606. 00299v1 Announce Type: cross Abstract: While Video Diffusion Models (VDMs) excel at synthesizing high-fidelity videos, enabling precise camera and scene control remains challenging.
By Jiayi Wu, Haoming Cai, Cornelia Fermuller, Christopher Metzler, Yiannis Aloimonos