arXiv Machine Learning

Better, Faster, Stronger: Programmatic Skill Learning Best Reduces Agent Cost

arXiv:2608. 11338v1 Announce Type: cross Abstract: Recently, the practice of augmenting LLM agent capability with skills has gained prevalence.

arXiv AI
Jun 19

Playful Agentic Robot Learning

arXiv:2606. 19419v1 Announce Type: cross Abstract: Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reusable skills are acquired only after explicit instructions.

By Junyi Zhang, Jiaxin Ge, Hanjun Yoo, Letian Fu, Zihan Yang, Yaowei Liu, Raj Saravanan, Shaofeng Yin, Justin Yu, Dantong Niu, Zirui Wang, Roei Herzig, Ken Goldberg, Yutong Bai, David M. Chan, Ion Stoica, Angjoo Kanazawa, Jiahui Lei, Haiwen Feng, Trevor Darrell
arXiv AI
6d ago

CODESKILL: Learning Self-Evolving Skills for Coding Agents

CODESKILL is an LLM-based framework that learns to extract, evolve, and maintain procedural skills from coding-agent trajectories. It treats skill extraction and skill-bank management as a learnable policy trained with reinforcement learning, using a hybrid reward combining rubric-based skill quality and verifiable execution feedback. Experiments on EnvBench, SWE-Bench Verified, and Terminal-Bench 2 demonstrate that CODESKILL raises average pass rates by 11.03 over a no-skill baseline and by 5.10 over the strongest prompt-based or memory baseline while keeping a compact skill bank.

By Yanzhou Li, Yiran Zhang, Xiaoyu Zhang, Xiaoxia Liu, Yang Liu
arXiv AI
6d ago

Up and Down the Abstraction Ladder: Code-Based Skills for Language Agents

The paper introduces CodeHack, a library of code-based skills with natural-language descriptions designed to improve language agents in complex environments like NetHack. By allowing agents to invoke reusable skills instead of selecting individual actions, the study shows that skill-based agents nearly triple game progression and cut inference cost by 86% in zero‑shot settings, while still retaining the option to fall back on primitive actions. In reinforcement learning, skill-based agents learn faster, achieving a 7.2× larger average gain in dungeon level within the same training budget.

By Bart{\l}omiej Cupia{\l}, Jens Tuyls, Maciej Wo{\l}czyk, Davide Paglieri, Martin Klissarov, Benjamin Eysenbach, Piotr Mi{\l}o\'s, Karthik R. Narasimhan
arXiv AI
Sep 18

UnifiedPlayers: Enhance Tool-Integrated Reasoning in Agentic Reinforcement Learning

UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.

By Wenjie Liao, Liangjie Zhao, Zehong Cao