arXiv AI By Yanzhou Li, Yiran Zhang, Xiaoyu Zhang, Xiaoxia Liu, Yang Liu

CODESKILL: Learning Self-Evolving Skills for Coding Agents

Read the original on arXiv AI →

CODESKILL is an LLM-based framework that learns to extract, evolve, and maintain procedural skills from coding-agent trajectories. It treats skill extraction and skill-bank management as a learnable policy trained with reinforcement learning, using a hybrid reward combining rubric-based skill quality and verifiable execution feedback. Experiments on EnvBench, SWE-Bench Verified, and Terminal-Bench 2 demonstrate that CODESKILL raises average pass rates by 11.03 over a no-skill baseline and by 5.10 over the strongest prompt-based or memory baseline while keeping a compact skill bank.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv AI.

arXiv AI
Jun 2

ReSkill: Reconciling Skill Creation with Policy Optimization in Agentic RL

arXiv:2606. 01619v1 Announce Type: new Abstract: Agentic reinforcement learning (RL) enables LLM agents to improve continuously from environment rewards, yet the resulting policies do not systematically accumulate reusable strategies that generalize across tasks.

By Zelin He, Haotian Lin, Boran Han, Wei Zhu, Haoyang Fang, Bernie Wang, Xuan Zhu, Runze Li, Matthew Reimherr
arXiv AI
Aug 12

CoEvoSkills: Self-Evolving Agent Skills via Co-Evolutionary Verification

arXiv:2604. 01687v3 Announce Type: replace Abstract: Anthropic proposes the concept of skills for LLM agents to tackle multi-step professional tasks that simple tool invocations cannot address.

By Hanrong Zhang (Steve), Shicheng Fan (Steve), Henry Peng Zou (Steve), Yankai Chen (Steve), Zhenting Wang (Steve), Jiayu Zhou (Steve), Chengze Li (Steve), Wei-Chieh Huang (Steve), Yifei Yao (Steve), Kening Zheng (Steve), Xue (Steve), Liu, Xiaoxiao Li, Philip S. Yu
arXiv AI
Jun 19

Playful Agentic Robot Learning

arXiv:2606. 19419v1 Announce Type: cross Abstract: Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reusable skills are acquired only after explicit instructions.

By Junyi Zhang, Jiaxin Ge, Hanjun Yoo, Letian Fu, Zihan Yang, Yaowei Liu, Raj Saravanan, Shaofeng Yin, Justin Yu, Dantong Niu, Zirui Wang, Roei Herzig, Ken Goldberg, Yutong Bai, David M. Chan, Ion Stoica, Angjoo Kanazawa, Jiahui Lei, Haiwen Feng, Trevor Darrell