arXiv Computer Vision

DeSpatial: The devil of Agentic Spatial Reasoning Lies in 3D Itself

The paper introduces DeSpatial, a framework that separates spatial understanding into perception and reasoning. It uses a shared 3D perception tool with joint segmentation–depth co-refinement and cross-view instance fusion to produce a unified, metric, gravity-aligned 3D scene. DeSpatial achieves state‑of‑the‑art results on VSI‑Bench, MindCube‑Tiny, ViewSpatial, and VSI‑SUPER, demonstrating that the main bottleneck in spatial reasoning is precise 3D perception.

arXiv Computer Vision
Aug 28

Think3D: Thinking with Space for Spatial Reasoning

Think3D introduces a framework that endows Vision‑Language Models with interactive 3D chain‑of‑thought reasoning by integrating 3D manipulation tools for active spatial exploration. The approach improves performance on benchmarks such as BLINK Multi‑view, MindCube‑1K, and VSI‑Bench‑Tiny for proprietary models like GPT‑4.1 and Gemini 2.5 Pro, and a reinforcement‑learning variant, Think3D‑RL, enables open‑weight models such as Qwen3‑VL‑4B to autonomously learn effective 3D exploration strategies, yielding tool‑use patterns comparable to stronger models and turning a performance drop on MindCube‑1K into a substantial improvement.

By Zaibin Zhang, Yuhan Wu, Lianjie Jia, Yifan Wang, Zhongbo Zhang, Yijiang Li, Binghao Ran, Fuxi Zhang, Zhuohan Sun, Yizhuang Peng, Zhenfei Yin, Lijun Wang, Huchuan Lu
arXiv AI
Aug 5

SpatialCLI: Learning to Reason With Spatial Tools, Then Without Them

arXiv:2607. 27703v2 Announce Type: replace Abstract: Vision-language models (VLMs) are increasingly used in embodied agents to interpret visual inputs, reason about spatial relationships, and make task-level decisions based on that reasoning.

By Yang Zhou, Zixuan Huang, Sunzhu Li, Zhuo Yang, Chen Zhang, Shunian Chen, Caijun Yan, Jianyao Xu, Shunyu Liu, Weijie Fu, Peiliang Li, Xiaozhi Chen, Yuxiang Cai
arXiv AI
Jun 12

SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning

arXiv:2606. 13673v1 Announce Type: cross Abstract: Spatial reasoning, the ability to determine where objects are, how they relate, and how they move in 3D, remains a fundamental challenge for vision-language models (VLMs).

By Seokju Cho, Ryo Hachiuma, Abhishek Badki, Hang Su, Byung-Kwan Lee, Chan Hee Song, Sifei Liu, Subhashree Radhakrishnan, Seungryong Kim, Yu-Chiang Frank Wang, Min-Hung Chen
Hugging Face Trending Papers
Jul 29

Explainable and Resource-Efficient Spatial Reasoning in Multimodal LLMs for Decision-Critical Applications

As Multimodal Large Language Models (MLLMs) are increasingly deployed in decision-critical pipelines such as robotics, embodied AI, and safety monitoring, the opacity of their spatial judgments limits operator trust and auditability. MLLMs demonstrate strong reasoning but often struggle with fine-grained spatial understanding and object hallucination.

arXiv AI
Oct 5

OmniAct3D: Leveraging Foundation Geometry and Evidence-Grounded Reasoning for Panoramic 3D Detection

OmniAct3D is a framework that adapts Vision Foundation Model (VFM) detectors trained on perspective images to equirectangular projection (ERP) panoramic images for 3D detection. It introduces the ERP-Ray Geometry Adapter (ERGA-Ray) to model spherical rays, the Visual-Action Reasoning Chain (VARC) to ground hypotheses in panoramic evidence, and the Appearance-Guided Heading Expert (AGHE) to recover high‑resolution heading cues. The method achieves a 2.96 NDS improvement on Spheriverse and a 24.87 mAP gain on PanoMMOcc, while preserving most of the baseline’s performance across configurations.

By Runtong Wu, Fei Teng, Di Wen, Guoqiang Zhao, Kunyu Peng, Kailun Yang
arXiv Computer Vision
Oct 22

Think-Capture: Active 3D Geometry Acquisition for Spatial Reasoning in Vision-Language Models

Think-Capture is a query‑conditioned framework that selectively acquires 3D geometry for task‑critical objects to improve spatial reasoning in Vision‑Language Models. It uses a 3D toolkit to lift zero‑shot masks into a common coordinate frame, a Symbolic 3D State Abstraction to encode object and camera states as structured text, and Hierarchical Group Relative Policy Optimization to train the VLM on when geometry helps or misleads. The resulting Think‑Capture‑4B model achieves significant gains on MindCube‑Tiny, MMSI‑Bench, and ViewSpatial benchmarks while remaining robust to perturbations and fitting on a single 24 GB GPU.

By Junjie Wang, Zhihao Yuan, Yunhan Tang, Sheng Xu, Jiaqi Mao, Xiaoyu Ye, Yueru Luo, Xu Yan, Chun-Mei Feng, Zhen Li