Safe Exploration via Policy Priors
arXiv:2601. 19612v3 Announce Type: replace-cross Abstract: Safe exploration is a key requirement for reinforcement learning (RL) agents to learn and adapt online, beyond controlled (e.
The paper presents an algorithm that lets a learning agent ask for help from a mentor and transfer knowledge between similar states, enabling safe and effective learning in Markov decision processes with irreversible dynamics and infinite state spaces. It proves that both regret and the number of mentor queries grow sublinearly over time, using a sequence of three reductions to achieve a general result. The work claims to be the first formal proof that an agent can achieve high reward while becoming self‑sufficient in an unknown, unbounded, high‑stakes environment without resets.
arXiv:2601. 19612v3 Announce Type: replace-cross Abstract: Safe exploration is a key requirement for reinforcement learning (RL) agents to learn and adapt online, beyond controlled (e.
arXiv:2307. 10524v3 Announce Type: replace Abstract: We study the tradeoff between consistency and robustness in the context of a single-trajectory time-varying Markov Decision Process (MDP) with untrusted machine-learned advice.
arXiv:2607. 08012v1 Announce Type: cross Abstract: This paper studies an online variant of the assistance games framework, where an informed agent and an uninformed agent repeatedly interact over $T$ timesteps to optimize a common reward function.
arXiv:2609.00504v1 Announce Type: cross Abstract: In this work, we study radically uncoupled learning in discounted general-sum Markov games. Assuming ``$\mathsf{ETH}$ for $\mathsf{PPAD}$", we show t...
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
arXiv:2608. 19836v1 Announce Type: cross Abstract: Probabilistic shielding is a technique for safe reinforcement learning (RL).
arXiv:2609.05895v1 Announce Type: new Abstract: We study a finite-horizon online resource allocation problem with initial resource capacities proportional to the horizon. In each period, a request ty...
arXiv:2607. 17823v1 Announce Type: new Abstract: Reinforcement Learning is a cornerstone technique for modern large reasoning models.
arXiv:2606. 00270v1 Announce Type: new Abstract: Shielding is an effective approach to formally guarantee the safety of reinforcement learning agents in Markov decision processes (MDPs).
The paper investigates learning Nash equilibria in partially observable Markov games (POMGs) where agents cannot fully observe the state. By focusing on a subclass with independent state transitions and a Markov potential game structure, the authors propose an independent learning algorithm that allows agents to converge to an approximate Nash equilibrium using only their own observations and actions, without communication. Under a filter stability assumption, finite‑history policies are shown to approximate the POMG sufficiently, enabling a surrogate near‑potential Markov game and yielding quasi‑polynomial sample and computational complexity.
arXiv:2604. 10062v3 Announce Type: replace Abstract: We study reward poisoning attacks in reinforcement learning (RL), where an adversary manipulates rewards within constrained budgets to force the target RL agent to adopt a policy that aligns with the attacker's objectives.
arXiv:2606. 29980v1 Announce Type: new Abstract: Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories.