arXiv Machine Learning

GenVid2Robot: From Video Generation to Robot Manipulation via Rigid-Geometric Consistency

arXiv:2607. 09191v1 Announce Type: cross Abstract: Generated videos provide useful visual motion priors for robot manipulation, but their visual plausibility does not imply physical executability.

arXiv AI
Sep 18

AntiGrounding: Executable Robot Trajectories as Visual Prompts for VLM-Guided Manipulation

AntiGrounding is a visual action-selection framework that turns short robot trajectories into both executable motion plans and rendered prompts for vision‑language model evaluation. After filtering for feasibility, each trajectory is scored on safety, task alignment, efficiency, and physical plausibility using structured multi‑view visual question answering, and the best trajectories are refined and validated by a digital twin before real‑world execution. In eight real‑world manipulation tasks, the system achieved a 71.25% success rate with a single GPT‑6 Astra evaluator, outperforming baseline methods.

By Wenbo Li, Yiteng Chen, Wenhao Li, Qingyao Wu
arXiv Machine Learning
Jun 19

Pose6DAug: Physically Plausible Multi-view Object Swapping for Robot Data Augmentation

arXiv:2606. 20118v1 Announce Type: cross Abstract: Vision-language-action (VLA) policies have shown strong potential for general-purpose manipulation, yet they often fail on novel, out-of-distribution objects whose appearance or geometry deviates from the training distribution.

By Jonghoon Lee, Seong Hyeon Park, Byungwoo Jeon, Minha Lee, Jinwoo Shin
Hugging Face Trending Papers
Jul 6

From Fixed to Free Cameras: Calibration-Free View-Robust Vision-Language-Action Model

Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical.

Hugging Face Trending Papers
Jun 9

ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting

Reconstructing dynamic and interactive 3D scenes from real-world observations remains a fundamental challenge in computer vision and robotics. While recent advances in 3D Gaussian Splatting have enabled high-fidelity static reconstruction, extending it to interactive environments with articulated robots and manipulable objects remains difficult due to complex contact interactions and abrupt pose changes.

Hugging Face Trending Papers
Sep 10

2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation

The paper introduces 2AM, a system that keeps task memory solely within a multimodal Agent while using a single RGB‑based, stateless Action Model to execute motions. By compiling interaction history into subtask language and optional 2D grasp/place/move hints, the Agent steers the Action Model, which is trained to tolerate imperfect guidance through dropout, noise, and jitter. On the LIBERO‑Mem benchmark, 2AM achieves 76.3% average completion without depth, geometry, or planners, vastly outperforming the best baseline.