arXiv:2606. 05553v1 Announce Type: cross Abstract: Role-playing language agents (RPLAs) should play characters whose values and behavior evolve as the story progresses, not maintain a fixed persona.
By Woojung Song, Nalim Kim, Sangjun Song, Chaewon Heo, Jongwon Lim, Yohan Jo
The paper introduces AdvRole, an adversarial closed‑loop curriculum for training role‑playing agents with large language models. It alternates between an Actor that learns to role‑play and a Rewriter that edits character profiles and dialogue contexts into hard scenarios, using a performance‑gap reward to target the Actor’s weaknesses. Experiments on English, Chinese, and a new multilingual benchmark demonstrate that AdvRole consistently outperforms baseline methods.
By Zheng Zhang, Liu Liu, Qi Chai, Deheng Ye, Peilin Zhao, Mao Zheng, Hao Wang
arXiv:2605. 17064v2 Announce Type: replace Abstract: Large language models are optimized for instruction following and agentic tasks remain poorly aligned with the requirements of high-quality creative writing.
By Jan Zierstek, Matteo Batelic, Maya Medjad, Tim Sch\"onenberger
arXiv:2609.22607v1 Announce Type: new
Abstract: We argue here that the current dominant practice in LLM human simulation: prompting instruction-tuned assistant language models to role-play personas,...
By Minwoo Kang, T\'ea Wright, Seun Eisape, Ayush Raj, Suhong Moon, Joseph Suh, Alane Suhr, David M. Chan, John Canny
The paper introduces a framework that learns readerly dynamics—how readers respond over time—from high‑quality human stories and uses these dynamics to steer large language model (LLM) story generation. Instead of modeling full story content, a small LLM predicts low‑dimensional trajectories of future reader responses, which a larger, instruction‑following writer LLM then follows to produce story segments. Experiments show the approach improves trajectory‑based fidelity to human stories by 12%–35% while largely maintaining coherence.
By Danrui Li, Yiwei Zhao, Mubbasir Kapadia, Lingxiao Li
arXiv:2605. 09159v2 Announce Type: replace Abstract: Recent work shows that large language models (LLMs) encode behavioral traits ("personas") as linear directions in activation space, often called "persona vectors".
By Nils A. Herrmann, Leander Girrbach, Kirill Bykov, Zeynep Akata
arXiv:2607. 18566v1 Announce Type: cross Abstract: Persona prompting is widely used to steer LLM agent behavior, yet the narrative framing of a task can matter more than the assigned persona.
By Yixuan Wang, James Lester, Shashank Srivastava
arXiv:2609.22255v1 Announce Type: new
Abstract: Existing approaches to persona simulation with Large Language Models (LLMs) mostly rely on shallow character descriptions that fail to sustain coherent...
By Rotem Dror, Zohar Elyoseph, Yuval Haber, Elad Refoua, Oshrat Ayalon, Adir Solomon
arXiv:2608. 06975v1 Announce Type: cross Abstract: Long-horizon role-playing demands that characters remain recognizable as they evolve with the narrative.
By Bo Tang, Jianan Yang, Junyi Zhu, Yiquan Wu, Rui Zhao, Zhengyu Yang, Yang Zhang, Feiyu Xiong, Zhiyu Li, Jiajun Shen
The paper introduces a Situation–Internal state–Behavior Persona method to improve large language models’ ability to impersonate real individuals in social media contexts. It also proposes an evaluation protocol that supplies LLM evaluators with reference information about the target individual. Experiments on a new dataset of social media replies show the method surpasses state‑of‑the‑art in‑context learning baselines, and the protocol correlates moderately with human judgments, while additional tests on fictional characters confirm broader applicability.
By Ji-Lun Peng, Yi-Zhen Zhang, Chun-Nan Chou, Yun-Nung Chen
arXiv:2610.08513v1 Announce Type: cross
Abstract: LLMs are increasingly deployed as autonomous agents in social environments, making it critical to study their ability to faithfully simulate human in...
By Dennis Fucci, Andrea Bacciu, Dong Liu, Weronika {\L}ajewska, Saab Mansour
arXiv:2608. 16196v1 Announce Type: new Abstract: Personalized game generation requires inferring a player's abilities and behavioral style from how they play.
By Yifan Lu, Xiaopeng Yuan, Haohan Wang