arXiv:2608.23308v1 Announce Type: cross
Abstract: An LLM asked for a trading strategy returns three artifacts at once: a natural-language rationale, an executable implementation, and once run, a trac...
By Arther Tian, Alex Ding, Simon Wu, Aaron Chan
arXiv:2607. 17765v1 Announce Type: cross Abstract: We introduce WC2026-Agents, a benchmark and dataset for evaluating large language models (LLMs) as autonomous forecasting agents on real, future events.
By Jiacheng Ding, Cong Guo, Jason Xu
arXiv:2608. 04240v1 Announce Type: cross Abstract: Superhuman game engines in domains like chess have made expert-level evaluations easily accessible, yet they communicate what is true without the natural-language explanations that make such expertise educationally useful to experts and non-experts alike.
By S. Ashwin Hebbar, Peiyao Sheng, Sewoong Oh, Pramod Viswanath
The paper evaluates how three large mixture‑of‑experts models (Alibaba, OpenAI, NVIDIA) can be fine‑tuned to reason in a low‑resource language, specifically Greek. Accuracy metrics show little change, but the authors uncover significant qualitative improvements: after supervised fine‑tuning, models reason in Greek on ~98% of items, with better grammaticality and retained general ability. Reinforcement learning with pre‑registered rewards further eliminates reasoning‑channel leaks and format skips, while the Greek‑reasoning habit remains robust to an accuracy‑only gradient.
By Ayoub Kirouane, Christos Petrocheilos
An LLM asked for a trading strategy returns three artifacts at once: a natural-language rationale, an executable implementation, and once run, a track record. Whether these are the same object is rare...
Kepler is an open‑source harness that represents hypotheses as executable world models and validates them through retrospective transition checks and conditional prediction checks. In the ARC‑AGI‑3 benchmark, a frozen Claude Opus 5 configuration achieved a perfect 100.00 RHAE on all 25 public games without per‑game model selection or score‑conditioned reruns, and matched or outperformed median‑human action counts on 181 of 183 levels. The study also identified three evaluation failures and highlighted that public‑set score alone has limited discriminative value, advocating for first‑attempt, cost‑conditioned, and verification‑aware reporting.
whyItMatters":"The results demonstrate that a purely score‑based evaluation can be misleading, underscoring the need for more rigorous, cost‑aware, and verification‑aware metrics in AI benchmark assessments."
By Wensen Wu
arXiv:2607. 05904v1 Announce Type: new Abstract: Training a language model against its own reference-free judgments (the premise of self-rewarding, self-play, and LLM-as-a-judge pipelines) assumes a model's verdict on a shown answer tracks correctness.
By Chenyu Zhou
arXiv:2607. 24573v1 Announce Type: new Abstract: Large language models (LLMs) increasingly support decisions about uncertain future events, yet evaluating their ability to forecast real-world outcomes remains difficult.
By Jonas Schr\"oder, Jonas Schweisthal, Oliver M\"uller, Markus Weinmann, Stefan Feuerriegel
Football score forecasting combines a strong statistical core with a difficult contextual edge. Dynamic Poisson-family models estimate team strength, expected goals, and coherent score probabilities, but do not directly understand roles, tactical matchups, motivation, or how a first goal changes behaviour.
arXiv:2609.38612v1 Announce Type: new
Abstract: As natural language drives more applications, language models increasingly run inside programs as decision components: the program sends them the curre...
By Jhen-Ke Lin, Chung Chun Wang
The paper introduces RuVerBench, a benchmark with 2,458 instances for evaluating the reliability of Large Language Models acting as judges (LaaJ) in verifying rubric compliance within agentic scenarios such as deep research and agentic coding. It systematically meta‑evaluates frontier LLMs, revealing that even the most advanced models perform well yet still produce substantial noise. The study also examines how prompt design, batching, and majority voting affect verification accuracy, noting that weaker models are more prompt‑sensitive, batched verification trades accuracy for efficiency, and majority voting offers diminishing returns.
By Yangda Peng, Yunjia Qi, Haotian Xia, Guanzhong He, Xintong Shi, Richeng Xuan, Songyuanyi Lu, Yixian Liu, Zhichao Hu, Yuhong Liu, Hao Peng
CivBench is an open‑source benchmark that evaluates language‑model agents in the long‑horizon, tool‑mediated game Civilization VI using the Model Context Protocol (MCP). Each episode lasts over 300 turns, generating thousands of tool calls across a 76‑tool action space, and includes a narration layer that translates visual game state into structured text. The study characterises agent behaviour across four model families, introducing Proactive Monitoring Rate (PMR) and RAG@10 as interface‑level metrics, and finds that agents often under‑monitor strategic state and fail to execute near‑term commitments despite tool access and explicit guidance.
By Austin Tudor David Andrews, Liam Wilkinson, Jamie Heagerty, Harry Coppock, Jakob Nicolaus Foerster, Rui Ponte Costa