arXiv AI

ForceTwin: Physics-informed Digital Twins for Robotic Manipulation from Instrumented Human Interaction

arXiv AI
Sep 4

FWBC-VLA: Force-Aware Whole-Body Compensation for Contact-Rich Loco-Manipulation

FWBC‑VLA is a force‑aware framework that links vision‑language‑action (VLA) models with whole‑body compensation control for wheeled‑legged robots. It introduces HSR‑Force, a sensorless residual‑torque estimator that infers contact strength and encodes this information as tokens for the VLA action decoder, allowing the policy to detect contact onset, loading, and release. The system fine‑tunes a pretrained VLA backbone on a large WL&Arm dataset, combines proprioceptive, Jacobian‑derived force, and contact estimates to generate corrective actions, and demonstrates effectiveness in real‑world tasks such as whiteboard wiping and door opening.

By Yutian Zhang, Siyuan Ma, Liwen Yang, Yang Li, Ce Hao, Haozhen Chi, Dong We, Qiaojun Yu, Dibo Hou
arXiv AI
Jul 22

Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents

arXiv:2607. 19190v1 Announce Type: cross Abstract: Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover scene geometries and object states, infer physical parameters, and assemble actors, objects, cameras, poses, and trajectories into a runnable physical simulation.

By Guanxiong Chen, Qianjun Xia, Jiawei Peng, Heng Zhang, Bole Ma, Justin Qian, Ziyi Jiao, Bingyang Zhou, Luoxin Ye, Kaifeng Zhang, Kunyi Wang, Weijia Zeng, Yunuo Chen, Pengzhi Yang, Ziqiu Zeng, Huamin Wang, Chao Liu, Alan Yuille, Fan Shi, Changxi Zheng, Yunzhu Li, Chenfanfu Jiang, Peter Yichen Chen
Hugging Face Trending Papers
Jul 21

Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents

Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover scene geometries and object states, infer physical parameters, and assemble actors, objects, cameras, poses, and trajectories into a runnable physical simulation. Today this process still depends on manual tuning of visual foundation models, mesh cleanup, coordinate-frame alignment, and brittle workflow glue across visual perception tools and simulators.

arXiv AI
Sep 15

Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands

arXiv:2609.15726v1 Announce Type: cross Abstract: Tactile sensing provides contact information that can be difficult to infer from vision alone, but tactile hardware for dexterous hands has not conve...

By Zhenjie Yang, Yideng Zhang, Dongjie Zhang, Chenyu Jiang, Xianshuai Liu, Yufeng Li, Zuhao Ge, Xingyu Jiao, Zheng Zhang, Kaiyu He, He Wang, Yuwen Zhong, Yi Deng, Muyun Jiang, Xianliang Huang, Haisheng Su, Donghang Zhang, Jian Zhang, Xue Yang, Hongyang Li, Zuxuan Wu, Yu-Gang Jiang, Xiaosong Jia, Junchi Yan
arXiv AI
Jul 14

TACTIC: Tactile and Vision Conditioned Contact-Centric Control for Whole-Arm Manipulation

arXiv:2607. 09218v2 Announce Type: replace-cross Abstract: Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break.

By Rishabh Madan, Angchen Xie, Samantha Saak, Andres Blanco, Dohyeok Lee, Sarah Grace Brown, Yunting Yan, Mark Zolotas, Jose Barreiros, Tapomayukh Bhattacharjee
arXiv AI
Jul 13

Tactile and Vision Conditioned Contact-Centric Control for Whole-Arm Manipulation

arXiv:2607. 09218v1 Announce Type: cross Abstract: Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break.

By Rishabh Madan, Angchen Xie, Samantha Saak, Andres Blanco, Dohyeok Lee, Sarah Grace Brown, Yunting Yan, Mark Zolotas, Jose Barreiros, Tapomayukh Bhattacharjee