arXiv:2509.22407v3 Announce Type: replace
Abstract: The generalization of vision-language-action (VLA) models heavily relies on diverse training data. However, acquiring large-scale robot manipulatio...
By Zhehao Dong, Xiaofeng Wang, Zheng Zhu, Yirui Wang, Yang Wang, Yukun Zhou, Boyuan Wang, Chaojun Ni, Runqi Ouyang, Wenkang Qin, Xinze Chen, Yun Ye, Guan Huang, Zhen Lu, Yue Yang
arXiv:2607. 08436v1 Announce Type: cross Abstract: Egocentric human data offers scalable supervision for robot manipulation.
By Baoyu Li, Xinchen Yin, Mengying Lin, Yixin Zhang, Danfei Xu
arXiv:2609.22332v1 Announce Type: cross
Abstract: Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act...
By Jiadi You, Qize Yu, Yue Chen, Minghong Cai, Zhide Zhong, Yuran Wang, Bowen Ping, Jiaqi Liang, Zhenhao Shen, Haodong Yan, Yinchuan Li, Ruihai Wu, Xiaojuan Qi, Yingcong Chen
arXiv:2609.38172v1 Announce Type: cross
Abstract: Teaching humanoids loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. How...
By Zihan Wang, Zhen Wu, Pieter Abbeel, Rocky Duan, Jitendra Malik, Carmelo Sferrazza, C. Karen Liu, Guanya Shi, Angjoo Kanazawa
arXiv:2608.20308v2 Announce Type: replace
Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe ob...
By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li
arXiv:2609.19119v1 Announce Type: new
Abstract: Human videos contain rich causal evidence for robot manipulation: they reveal how hand motion induces object motion and produces task-relevant changes...
By Jiaming Zhang, Homanga Bharadhwaj
EventEgoHands++ is a new framework for reconstructing 3D hand meshes from egocentric event-based cameras. It introduces a Hand Detector that provides instance-level bounding boxes and masks for left and right hands, and an Adaptive Attention module that uses these detections to model spatial relationships and interactions. The authors extend the synthetic N-HOT3D dataset and create EEH‑R, a large real-world event-based egocentric hand dataset with about 1 million annotated frames, and show that their method outperforms existing baselines on both synthetic and real data.
By Ryosei Hara, Wataru Ikeda, Masashi Hatano, Mariko Isogawa
arXiv:2608. 20308v1 Announce Type: new Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe object occlusion and frequent out-of-sight gaps.
By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li
HumanEgo is a framework that enables zero‑shot robot learning from short egocentric human videos by converting each demonstration into an entity‑level hand‑object interaction representation and training a flow‑matching policy with dense auxiliary objectives. The method is robot‑data‑free, hardware‑agnostic, and data‑efficient, achieving 92.5 % success on four real‑world tasks with only 30 minutes of human video per task and outperforming matched‑time robot teleoperation by 41 %. HumanEgo also robustly transfers zero‑shot across new robots, cameras, and environments, and is released as an open‑source tool for learning robot policies directly from human data.
By Zhi Wang, Botao He, Kelin Yu, Seungjae Lee, Ruohan Gao, Furong Huang, Yiannis Aloimonos
Robotic manipulation with dexterous hands is a cornerstone of Embodied AI, yet its progress is stifled by the high cost of collecting embodiment-aware teleoperation data. While abundant egocentric videos of human hands offer a scalable alternative, the profound discrepancies in appearance, articulation, and camera viewpoints between human and robotic data raise significant challenges for co-training.
CARI4D is a category‑agnostic method that reconstructs spatially and temporally consistent 4D human‑object interactions from monocular RGB videos at metric scale. It introduces a pose hypothesis selection algorithm that integrates predictions from foundation models, refines them via a learned render‑and‑compare paradigm, and reasons about contacts to satisfy physical constraints. Experiments demonstrate a 38% improvement on in‑distribution data and 36% on unseen data compared to prior work, and the model generalizes to unseen categories, enabling zero‑shot application to internet videos.
By Xianghui Xie, Bowen Wen, Yan Chang, Hesam Rabeti, Jiefeng Li, Ye Yuan, Gerard Pons-Moll, Stan Birchfield
arXiv:2610.07117v1 Announce Type: new
Abstract: Understanding and modeling interactions between autonomous agents is a fundamental challenge in robotics, with broad implications for collaborative sys...
By Gabriele Magrini, Riccardo Catalini, Federico Becattini, Guido Borghi, Pietro Pala, Roberto Vezzani, Lorenzo Seidenari