arXiv Machine Learning

Q-Learning Lab: Teaching Reinforcement Learning Through Learner-Generated Trace Analysis

arXiv:2607. 10802v1 Announce Type: cross Abstract: Reinforcement learning is usually introduced through the Bellman update, yet the equation often remains abstract to undergraduates: they watch policy arrows converge but rarely observe how each value is computed or why an action is chosen.

arXiv AI
2d ago

RISED: RubrIcs for agentic multi-environment Selection and sElf-Distillation

RISED introduces a framework that uses rubric-based textual feedback to improve training of a single large language model (LLM) agent across multiple interactive environments. By having an LLM judge tag rollouts with a shared rubric vocabulary, the system guides both online data selection and policy supervision, enabling richer cross‑environment relationships and within‑group reward contrast. Experiments show that RISED achieves the highest mean pass rate and ranks first or second in every individual environment, with rubric analysis revealing behavioural changes behind these gains.

By Jingtan Wang, Sirajul Salekin, Young mok Jung, Javier Movellan, Bryan Kian Hsiang Low, Manjot Bilkhu
arXiv AI
Sep 15

Not All Prompts Are Equal: Exploration-Guided Prompt Scaffolding for Multimodal Reinforcement Post-Training

The paper introduces an exploration-guided prompt scaffolding framework for multimodal large language models, dynamically adjusting the prompt distribution during reinforcement learning post-training. It uses an Exploration Potential Score (EPS) derived from KL-regularized policy improvement to assess prompt utility without extra overhead, and a teacher model rewrites low-utility prompts to preserve intent while improving informativeness. Experiments on Geo3K, MMK12, MathVision, and MMMU-Pro show consistent performance gains, up to 9.7% in-domain and over 11% on out-of-distribution benchmarks.

By Yuanhao Yue, Qianli Ma, Chengyu Wang, Haoting Wang, Lei Shen, Jun Huang
arXiv Computation and Language
Sep 3

Zone of Proximal Policy Optimization: Teacher in Prompts, Not Gradients

The paper introduces Zone of Proximal Policy Optimization (ZPPO), a method that keeps a teacher model inside prompts rather than in the policy gradient to improve knowledge distillation for small students. ZPPO creates two types of reformulated prompts—Binary Candidate-included Questions (BCQ) and Negative Candidate-included Questions (NCQ)—to expose students to correct and incorrect responses, and uses a replay buffer to focus training on hard questions until the student’s accuracy improves. Experiments on the Qwen3.5 family with a 27B teacher across 31 benchmarks show that ZPPO outperforms both off‑policy and on‑policy distillation methods, especially at the smallest student scales.

By Byung-Kwan Lee, Ximing Lu, Shizhe Diao, Minki Kang, Saurav Muralidharan, Karan Sapra, Andrew Tao, Pavlo Molchanov, Yejin Choi, Yu-Chiang Frank Wang, Ryo Hachiuma
arXiv AI
Sep 21

Prompt-Driven Exploration: Language as an Exploration Space for VLA Reinforcement Learning

arXiv:2607.08837v4 Announce Type: replace-cross Abstract: Exploration is essential to RL since a policy cannot improve by repeatedly sampling the behaviors it already prefers. Standard methods inject...

By Sunshine Jiang, John Marangola, David Zhang, Raghuram Kowdeed, Ruiyang Luo, Nitish Dashora, Richard Li, Pulkit Agrawal, Zhang-Wei Hong
arXiv Machine Learning
Aug 27

One Symptom, Three Levers: A Critical Review of On-Policy Self-Distillation

The paper reviews On‑Policy Self‑Distillation (OPSD), a method where a language model learns from its own generations using privileged information such as reference solutions or plans, eliminating the need for a larger teacher model. It identifies a key failure mode—collapse, where the model’s reasoning paths narrow progressively—and analyzes it through three levers: signal application, privileged information, and teacher dynamics. The review focuses on mathematical reasoning, offering a unified vocabulary and distinguishing settled facts from ongoing debates.

By Justin Robert, Raheel Qader
arXiv AI
Sep 2

Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents

The paper proposes CANOPY, a minimalist reinforcement learning protocol that addresses two common pitfalls—signal starvation and policy drift—in outcome‑only RL for long‑horizon interactive tasks. By scaling same‑task exploration, keeping updates on‑policy, and anchoring updates with KL divergence, CANOPY enables a Qwen3‑14B agent to achieve top leaderboard results on the AppWorld coding benchmark without auxiliary supervision or elaborate scaffolding. The approach also improves performance on SWE‑bench for a Qwen3.5‑9B model.

By Liming Pu, Xiaoxia Li, Yifu Liu, Teng Cao, Bin Yang