Modularized Dynamic-Granularity Video LLM for Multi-Event Long Video Understanding
arXiv:2607. 15778v1 Announce Type: cross Abstract: Video Large Language Models (Video LLMs) have made significant advancements in various video understanding tasks.
WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction.
arXiv:2607. 15778v1 Announce Type: cross Abstract: Video Large Language Models (Video LLMs) have made significant advancements in various video understanding tasks.
arXiv:2606. 09811v1 Announce Type: cross Abstract: World-action models have emerged as a promising paradigm for robot manipulation, jointly modeling visual scene dynamics and actions to inject physical priors into policy learning.
arXiv:2603. 22281v2 Announce Type: replace-cross Abstract: Recent progress in latent world models (e.
Action Quality Assessment (AQA) aims to objectively evaluate performance quality from action videos. Most existing methods follow a ``one-by-one'' paradigm, training a separate model for each action type.
arXiv:2607. 24570v1 Announce Type: cross Abstract: Large-scale video platforms process millions of uploads hourly, requiring moderation systems that can localize when and where policy violations occur within each video.
arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.
arXiv:2607. 13421v1 Announce Type: cross Abstract: Spatio-Temporal Video Grounding (STVG) aims to retrieve the visual trajectory of a specific object from a video stream as described by a natural language expression.
arXiv:2607. 26452v1 Announce Type: new Abstract: World models must learn the joint dynamics of states, actions, events, and observations, yet existing video, robotics, and simulation datasets usually capture only part of this structure.
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control.
arXiv:2607. 24794v1 Announce Type: new Abstract: While Multimodal Large Language Models (MLLMs) demonstrate superior generalization in fundamental video tasks, restricted context windows limit their long video understanding.
World models must learn the joint dynamics of states, actions, events, and observations, yet existing video, robotics, and simulation datasets usually capture only part of this structure. We introduce CG-World, a large-scale world-state dataset and protocol derived from industrial computer graphics production pipelines.
arXiv:2606. 12217v1 Announce Type: cross Abstract: World Action Models (WAMs) offer a promising route for robot manipulation by using video generation models to model future scene evolution before producing control actions.