Robots that learn
We’ve created a robotics system, trained entirely in simulation and deployed on a physical robot, which can learn a new task after seeing it done once.
We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent, and also show that the meta-learning agent can adapt to physical malfunction.
We’ve created a robotics system, trained entirely in simulation and deployed on a physical robot, which can learn a new task after seeing it done once.
arXiv:2607. 18488v1 Announce Type: cross Abstract: Reinforcement learning (RL) research has demonstrated success in both physical and simulated domains; however, the predominant methodology remains rooted in simulations.
arXiv:2606. 19419v1 Announce Type: cross Abstract: Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reusable skills are acquired only after explicit instructions.
arXiv:2606. 07217v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models are emerging as a promising paradigm for robotic manipulation, enabling general-purpose policies trained from large corpora of demonstrations and action labels.
arXiv:2607. 00642v1 Announce Type: new Abstract: Reinforcement learning has proven to be a valuable tool in the creation of advanced AI and robotic systems, contributing to everything from game playing to robotics to foundation models.
arXiv:2602. 20220v2 Announce Type: replace-cross Abstract: We investigate what specific design choices enable successful online reinforcement learning (RL) on physical robots.
arXiv:2605. 22748v2 Announce Type: replace-cross Abstract: Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces.
arXiv:2505.16741v5 Announce Type: replace-cross Abstract: Minimum attention applies the least action principle in changes of control concerning state and time, first proposed by Brockett. The involve...
arXiv:2605. 28390v2 Announce Type: replace Abstract: Test-time skill evolving is regarded as a new paradigm for enhancing deployed agentic systems.
Teach-and-Grow Learning (TGL) is an agent-centered architecture that transforms a few successful demonstrations into reusable Skill Blocks, enabling a robot to compose, execute, and revise behaviors in new scenes without task-specific policy retraining. The system maintains a Skill Library and structured Experience Memory to capture successes, failures, and repairs, allowing persistent reuse and agent-directed adaptation. Evaluation on the LIBERO benchmark shows state-of-the-art performance, and the authors propose a scaling-law hypothesis suggesting that accumulated reusable experience reduces future-task error and teaching demand following a power-law trend.
arXiv:2609.15915v1 Announce Type: new Abstract: Meta-reinforcement learning (meta-RL) enables agents to adapt to unseen tasks with limited experience. Despite its promise, the application of meta-RL...
arXiv:2603.28200v2 Announce Type: replace-cross Abstract: Guiding collective motion in biological groups is a fundamental challenge in understanding social interaction rules. In this study, we propos...