arXiv Computation and Language

The Chase Is the Curriculum, the Capture Anchors the Credit: Pursuit-Evasion Self-Play for Zero-Data LLM Reasoning

arXiv Machine Learning
Aug 31

VICT: Verifier-Instrumented Credit Tracing for Long-Horizon LLM Agent Reinforcement Learning

The paper introduces VICT, a method that leverages the internal structure of verifiable tasks to perform fine‑grained credit assignment for long‑horizon LLM agents. VICT exposes executable or evidence‑backed atoms from a task’s terminal verifier and traces them back to actions via dependency‑valid proof edges, redistributing advantage only along these edges. This approach improves performance on ALFWorld and WebShop compared to outcome‑only training and matches recent fine‑grained credit methods without requiring additional critics, labels, or inference‑time verifier access.

By Pengcheng Li, Zhengyang Zhang, Dongxu Zhang, Sui Huang, Shaohua Ma
arXiv AI
Sep 30

SIPO: Unifying Reinforcement Learning with On-Policy Self-Distillation

SIPO (Self‑Instructing Policy Optimization) unifies reinforcement learning with on‑policy self‑distillation by using a contrastive self‑teacher to generate token‑level credit signals. The method samples multiple rollouts per prompt, pairs each with a reference answer and its mistakes, and uses the difference in teacher log‑probabilities to provide dense feedback while still respecting the overall task reward. Experiments on reasoning and code‑generation benchmarks show that SIPO outperforms both RLVR and OPSD baselines without requiring an external teacher or extra generation steps.

By Zhenrui Yue, Huimin Zeng, Yueqi Wang, Yaokun Liu, Fengran Mo, Jinghan Zhang, Mung Yao Jia, Gyuseok Lee, Yang Zhang, Na Wei, Dong Wang
arXiv AI
4d ago

Verifiable Process Rewards for Agentic Reasoning

The paper introduces Verifiable Process Rewards (VPR), a framework that uses symbolic or algorithmic task-solving oracles as action-level verifiers to provide dense rewards for intermediate actions in agentic reasoning tasks. VPR is applied to Sokoban, Sudoku, and Minesweeper, and improves policy performance over outcome-reward baselines. The authors also demonstrate VPR’s effectiveness in a tool‑use benchmark, highlighting its reliance on reliable task oracles and the difficulty of extending it to less structured environments.

By Huining Yuan, Zelai Xu, Huaijie Wang, Xiangmin Yi, Jiaxuan Gao, Xiao-Ping Zhang, Yu Wang, Chao Yu, Yi Wu
arXiv AI
Jul 29

CAST: Game Solvers as Turn-Level Teachers for LLM Agents

arXiv:2607. 25308v1 Announce Type: cross Abstract: Training large language models (LLMs) to act in long-horizon games is a promising step toward generalist decision-making, yet reinforcement learning with verifiable rewards (RLVR) relies on sparse final rewards that reveal little about which decisions determine success.

By Yu Wang, Yi-Kai Zhang, Wentao Shi, Ziang Ye, Yuchun Miao, Yueqing Sun, Qi Gu, Xunliang Cai, Lan-Zhe Guo, Han-Jia Ye, Fuli Feng
arXiv AI
Jul 23

In-the-Flow Agentic System Optimization for Effective Planning and Tool Use

arXiv:2510. 05592v2 Announce Type: replace Abstract: Outcome-driven reinforcement learning has advanced reasoning in large language models (LLMs), but prevailing tool-augmented approaches train a single, monolithic policy that interleaves thoughts and tool calls under full context; this scales poorly with long horizons and diverse tools and generalizes weakly to new scenarios.

By Zhuofeng Li, Haoxiang Zhang, Seungju Han, Sheng Liu, Jianwen Xie, Yu Zhang, Yejin Choi, James Zou, Pan Lu
arXiv AI
Sep 4

FlowBalance: Verifier-Grounded Self-Improvement from On-Policy Reasoning Experience

arXiv:2609. 03241v1 Announce Type: cross Abstract: A reasoning model can improve from its own on-policy experience, but this inner loop is fragile: terminal verifiers provide reliable yet sparse supervision, while dense same-model guidance can reinforce false confidence or overconcentrate learning on a narrow solution mode.

By Zixun Huang, Kishan Panaganti, Haitao Mi, Leowei Liang
arXiv AI
Sep 2

Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents

The paper proposes CANOPY, a minimalist reinforcement learning protocol that addresses two common pitfalls—signal starvation and policy drift—in outcome‑only RL for long‑horizon interactive tasks. By scaling same‑task exploration, keeping updates on‑policy, and anchoring updates with KL divergence, CANOPY enables a Qwen3‑14B agent to achieve top leaderboard results on the AppWorld coding benchmark without auxiliary supervision or elaborate scaffolding. The approach also improves performance on SWE‑bench for a Qwen3.5‑9B model.

By Liming Pu, Xiaoxia Li, Yifu Liu, Teng Cao, Bin Yang