arXiv Computer Vision

Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations

The paper introduces 3D Morphological Perturbations, an optimization‑free regularizer for 3D representations such as NeRF and 3D Gaussian Splatting. By treating each Gaussian as a pixel‑like element, the method applies scale, rotation, and pruning perturbations to preserve spatial consistency across views, eliminating the need for per‑scene optimization during dataset curation. Experiments on a lightweight video diffusion sandbox and a 14B‑parameter video model show that the approach improves geometric priors, reduces mean depth error by 12.5% over state‑of‑the‑art 3D artifact refiners, and boosts downstream robotics policy success rates by up to 8.0% on three manipulation tasks.

arXiv Computer Vision
Aug 25

GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors

GaussVid introduces a 3D-aware video restoration framework that enhances sparse-view 3D Gaussian Splatting (3DGS) reconstructions. By creating a large-scale 3DGS video dataset and employing a camera-conditioned geometric prior anchored on the first and last frames, the method injects spatial structure into video generation, ensuring geometrically grounded restoration across viewpoints. Experiments demonstrate superior pixel- and structure-level fidelity (PSNR/SSIM) and improved multi-view consistency compared to other video-prior restoration methods, while maintaining competitive perceptual quality (LPIPS).

By Xinhui Liu, Can Wang, Wei Jiang, Wei Wang, Dong Xu
arXiv Machine Learning
4d ago

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. It learns a compact voxel‑aligned latent space using photometric supervision via differentiable 3D Gaussian Splatting, and employs a masked autoregressive transformer to predict missing voxel occupancy and latent tokens. Experiments on synthetic indoor scenes and RealEstate10k show that SPAR3S achieves higher novel‑view quality than prior methods and generalizes to real‑world data.

By Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
arXiv Computer Vision
Aug 28

SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.

By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
Hugging Face Trending Papers
4d ago

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. By representing only occupied voxels in a compact latent space and training a masked autoregressive transformer with photometric supervision via differentiable 3D Gaussian Splatting, the method predicts missing latent tokens and spatial support, enabling efficient and spatially consistent generation of unseen regions. Experiments on synthetic indoor scenes and RealEstate10k demonstrate higher novel‑view quality and real‑world applicability compared to prior work.