Hugging Face Trending Papers

ChunkAct: Action Chunking for Agentic Robotics

arXiv Computer Vision
Oct 2

Fewer Tokens, Better Action: GPT-6 Astra Robot Agents with 14% Higher Success Rate but 65% Fewer Tokens

arXiv:2610.01939v1 Announce Type: new Abstract: Vision language model (VLM) agents can control robots through visual feedback and action primitives, but repeated model invocations and redundant obser...

By Ruiyang Si, Jianxin Bi, Shunyu Yang, Rui Ni, Wenbo Huang, Qiang Wang, Shulong Jiang, Duomin Wang, Xiuyu Li, Haiwen Feng, Zhen Dong, Daquan Zhou
arXiv AI
Sep 15

Bridging Thought and Action: Taming Long-Horizon Instability in Open-Source LLM Agents with a MetaTool-Enhanced ROS Framework

The paper introduces a ROS-Agent architecture that enhances task reliability and execution efficiency for open‑source LLM‑powered robotic agents. It adds a MetaTool that forces the LLM to produce a structured pseudo‑code plan before any action, storing this plan in a scratchpad to separate planning from execution. Experiments on a custom mobile robot show up to ~24% improvement in complex task completion and contextual consistency compared to the baseline.

By Kazi Abrar Mahmud, Nilotpaul Kundu Dhurubo, Tamal Kirttonia, Sabbir Hossain Ujjal, Mohammad Ariful Haque
Hugging Face Trending Papers
Sep 10

2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation

The paper introduces 2AM, a system that keeps task memory solely within a multimodal Agent while using a single RGB‑based, stateless Action Model to execute motions. By compiling interaction history into subtask language and optional 2D grasp/place/move hints, the Agent steers the Action Model, which is trained to tolerate imperfect guidance through dropout, noise, and jitter. On the LIBERO‑Mem benchmark, 2AM achieves 76.3% average completion without depth, geometry, or planners, vastly outperforming the best baseline.

arXiv AI
Oct 9

Recompose and Refine Latent Reasoning Flows for Vision-Language-Action Models

The paper introduces Reasoning and Flow Memory (FLOWMEM), a vision‑language‑action model that reuses successful latent reasoning steps instead of discarding them after each policy query. FLOWMEM dynamically retrieves and recomposes compatible latent fragments to form a reasoning route that aligns with the temporal structure of prior successful computations, then refines this route with current visual and proprioceptive data before generating actions. Experiments on RoboMME and LIBERO‑Plus show that FLOWMEM improves success rates by 1.7 and 4.1 percentage points over memory‑free policies, demonstrating the benefit of reusing latent computation for closed‑loop control.

By Hongyu Shi, Sen Zhao, Zuyu Zhang, Lifeng Shen, Ding Zou, Xinyu He, Xu Zhang, Qinghua Zhang
arXiv AI
Oct 16

LTM: Latent Transition Based In-Context Memory for Vision-Language-Action Models

The paper introduces Latent Transition Memory (LTM), a method that stores interaction history as compact latent transitions between consecutive observations for vision‑language‑action models. Implemented as LTM‑π on the π₀.₅ architecture, it uses a frozen latent action encoder, a lightweight adapter, and causal KV caching to enable incremental inference without external reasoning models or memory‑specific annotations. Experiments on RoboMME and LIBERO‑Mem show that LTM‑π achieves state‑of‑the‑art success rates (58.54% and 80.5% respectively), and scaling the dataset or applying a 200‑token memory budget still yields high performance, demonstrating the method’s scalability and efficiency in real‑world robotic tasks.

By Qixin Sun, WenLong Gao, Xiansheng Chen, Zhongyuan Wang, Si Liu, Pengwei Wang
arXiv AI
Oct 2

Divide-and-Remember: Recursive Action-Relevant Memory for Long-Horizon VLA Policies

The paper introduces Divide-and-Remember (D&R), a recursive memory method for vision-language-action (VLA) policies that optimises memory by maximizing the conditional mutual information between actions and memory given observations. D&R recursively divides the full history into top‑K selections over 2K tokens, using a shared lightweight selector across all recursion blocks to handle unbounded histories efficiently. Evaluated on the RoboMME benchmark of 16 long‑horizon manipulation tasks, D&R achieves state‑of‑the‑art success rates with consistent gains across all suites while using only 64 tokens, and similar improvements are observed in real‑robot experiments.

By Xuehui Yu, Eason Yu, Meiyi Wang, Haozhe Du, Stefano V. Albrecht, Harold Soh