LEEVLA: Seeing What Matters in Latent Environment Evolution for Vision-Language-Action
arXiv:2607. 08182v1 Announce Type: cross Abstract: Vision-language-action (VLA) models aim to map multimodal inputs to robot actions.
The paper introduces Reasoning and Flow Memory (FLOWMEM), a vision‑language‑action model that reuses successful latent reasoning steps instead of discarding them after each policy query. FLOWMEM dynamically retrieves and recomposes compatible latent fragments to form a reasoning route that aligns with the temporal structure of prior successful computations, then refines this route with current visual and proprioceptive data before generating actions. Experiments on RoboMME and LIBERO‑Plus show that FLOWMEM improves success rates by 1.7 and 4.1 percentage points over memory‑free policies, demonstrating the benefit of reusing latent computation for closed‑loop control.
arXiv:2607. 08182v1 Announce Type: cross Abstract: Vision-language-action (VLA) models aim to map multimodal inputs to robot actions.
Vision-language-action (VLA) models aim to map multimodal inputs to robot actions. However, most existing approaches struggle to cover complex dynamic scenarios due to treating all visual tokens uniformly and reasoning with human-selected factors, which lack mechanisms to emphasize task-critical evidence and ignore underlying factors.
arXiv:2610.14406v1 Announce Type: cross Abstract: It is widely appreciated that robotic policies require long-term memory to perform complex tasks. However, directly conditioning policies on all past...
arXiv:2606. 15768v1 Announce Type: cross Abstract: Vision-Language-Action models (VLAs) leverage large-scale vision-language pretraining for semantic robot control, but often lack explicit foresight into how robot actions change the scene.
The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.
arXiv:2609.05539v1 Announce Type: cross Abstract: Multimodal large language models (MLLMs) have recently made strong progress in vision-language reasoning, yet their performance often degrades as gen...
arXiv:2607. 03449v1 Announce Type: cross Abstract: Current Vision-Language-Action (VLA) models excel at robotic manipulation but often struggle with non-Markovian tasks requiring long-term memory and reasoning due to their reliance on immediate observations.
arXiv:2606. 15099v1 Announce Type: cross Abstract: Existing Vision-Language-Action (VLA) models predominantly rely on explicit Chain-of-Thought (CoT) reasoning to bridge perception and action.
arXiv:2608. 04765v1 Announce Type: cross Abstract: Vision-language-action (VLA) models provide a unified paradigm for connecting visual perception, language understanding, and robotic control.
arXiv:2606. 17924v1 Announce Type: cross Abstract: Current Vision-Language-Action (VLA) models face a trade-off between efficient action generation and explicit deliberation.
arXiv:2606. 31167v1 Announce Type: cross Abstract: VLA models have emerged as a powerful paradigm for transferring semantic knowledge from web-scale data to physical robotic control.
The paper introduces ExecVLA, a framework for vision‑language‑action models that separates goal‑oriented behavior from execution‑specific constraints using a bi‑level action representation and supervised reasoning tokens. It adds explicit objectives to keep goal representations stable while preserving execution constraints, and builds datasets with fine‑grained reasoning annotations in simulation and on a Realman‑75 robot. Experiments on LIBERO and the real robot demonstrate better goal completion and notably more reliable adherence to instruction‑specified execution constraints.