arXiv AI

Persona Dosing: Calibrated Activation Steering for Graded Trait Control

The paper introduces Persona Dosing, a method that uses an activation‑steering coefficient to control the intensity of a language model’s persona traits. By conditioning a FLAS controller on trait descriptions and calibrating its flow time against measured trait expression, the approach can adjust trait intensity without requiring paired training data. Experiments on Llama‑3.1‑8B, Qwen3‑8B, and Gemma‑3‑4B show significant increases in core‑trait expression and low targeting errors across multiple traits.

arXiv AI
Jul 10

Persona Cartography: Charting Language Model Personality Traits in Weight Space

arXiv:2607. 07916v1 Announce Type: new Abstract: Large language models exhibit recurring behavioural patterns -- personas -- that shape generalisation and safety, but we lack reliable tools for decomposing, measuring, and controlling them.

By Luke Baines, Anton Gonzalvez Hawthorne, Mariia Koroliuk, Irakli Shalibashvili, Cl\'ement Dumas, Konstantinos Voudouris, David Demitri Africa
arXiv AI
Sep 10

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector for user simulation in evaluating LLM agents, comprising 23 dimensions across demographics, behavioral traits, and emotional states, plus a query-complexity overlay. It demonstrates that these nuanced personas generate diverse, scenario-reactive conversations, leading to significant variations in agent goal achievement and compliance across different contexts. The model’s design allows for reproducible, auditable user behavior patterns without relying on learned covariance matrices.

By Rahul Khedar, Eshita, Sneha Teja Sree Reddy Thondapu, Mayank Malhotra, Arup Kumar Das, Jitesh Chandra Mishra, Arun Menon, Avinash Karn, Mouli V
Hugging Face Trending Papers
Sep 8

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.

arXiv Computation and Language
3d ago

LLM Persona Unlearning

arXiv:2609.39882v1 Announce Type: new Abstract: Pre-training equips large language models (LLMs) with a broad repertoire of behavioral patterns associated with roles, styles, values, and goals. Post-...

By Kemou Li, Zhuan Shi, Qizhou Wang, Fengpeng Li, Negar Rostamzadeh, Golnoosh Farnadi, Jiantao Zhou
arXiv AI
Aug 7

Role Steering of Language Models for Social Simulations

arXiv:2608. 00023v2 Announce Type: replace-cross Abstract: Social simulations built from language-model agents need role-conditioned behavior that can be checked before agents are placed into a simulated population.

By Isaac Song, Mohammed Rehan Parwani, Glenn Matlin, Emile Anand, Akhil Theerthala, Arjun Chatterjee, Anthony Wen-Ming Zang, Maria Kostylew, Yonadav G. Shavit, Sebastien Krier, Mark Riedl
arXiv AI
2d ago

Probing Persona-Dependent Preferences in Language Models

The study investigates how large language models (LLMs) encode persona-dependent preferences by training linear probes on residual-stream activations of Gemma‑3‑27B and Qwen‑3.5‑122B. It identifies a genuine preference vector that tracks the model’s task choices across various prompts and shows that steering along this vector can causally control pairwise choices. The research also finds that some preference information transfers between different personas, including a case where an evil persona’s preferences anti‑correlate with those of a helpful assistant.

By Oscar Gilg, Pierre Beckmann, Daniel Paleka, Patrick Butlin