OpenAI Blog

Dota 2 with large scale deep reinforcement learning

arXiv AI
Jul 10

Principled Analysis of Deep Reinforcement Learning Evaluation and Design Paradigms

arXiv:2607. 07769v1 Announce Type: cross Abstract: Starting from the utilization of deep neural networks to approximate the state-action value function that led to winning one of the most challenging games, to algorithmic advancements that allowed solving problems without even explicitly stating the rules of the challenge at hand, reinforcement learning research has been the center of remarkable scientific progress for the past decade.

By Ezgi Korkmaz
OpenAI Blog
Aug 16, 2017

More on Dota 2

Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute. In the span of a month, our system went from barely matching a high-ranked player to beating the top pros and has continued to improve since then.

arXiv Machine Learning
Aug 11

V-Simba: Unleashing the Architectural Potential of RL in Visual Continuous Control

arXiv:2608. 07870v1 Announce Type: new Abstract: Improving sample efficiency remains a core challenge in reinforcement learning (RL), especially in real-world settings like robotics, where data collection is costly.

By Donghu Kim, Youngdo Lee, Hojoon Lee, Johan Obando-Ceron, Byungkun Lee, Aaron Courville, Pablo Samuel Castro, Jaegul Choo, Clare Lyle
OpenAI Blog
Aug 11, 2017

Dota 2

We’ve created a bot which beats the world’s top professionals at 1v1 matches of Dota 2 under standard tournament rules. The bot learned the game from scratch by self-play, and does not use imitation learning or tree search.