arXiv:2608. 07079v1 Announce Type: cross Abstract: Object-goal navigation has made substantial progress in semantic perception and exploration, yet persistent memory for multi-object navigation and cross-floor navigation are still commonly addressed separately.
By Zehui Li, Zihao Sun, Jiawei Xu, Zheqi He, Xiaoqiang Zhang, Jing-Shu Zheng, Lu Liu, Dahui Gao, Xiuwan Chen
arXiv:2606. 18634v1 Announce Type: cross Abstract: To locate a target object while exploring the unknown environment is a fundamental capability for autonomous agents, with applications ranging from search-and-rescue to field robots.
By Zecheng Yin, Benedict Jun Ma
Robots deployed in delivery, campus, and emergency-response settings often need to navigate from buildings to streets within a single continuous episode. Existing benchmarks usually evaluate indoor and outdoor navigation separately, and many abstract away robot execution, leaving exit finding, boundary traversal, adaptation, and kinodynamic failures underexplored.
arXiv:2606. 20209v1 Announce Type: cross Abstract: Joint spatial and temporal understanding of 3D scenes is a crucial requirement for robots deployed in everyday household environments.
By Francesco Argenziano, Miguel Saavedra-Ruiz, Sacha Morin, Charlie Gauthier, Daniele Nardi, Liam Paull
arXiv:2607. 20785v1 Announce Type: cross Abstract: Deploying navigation systems at scale requires a recipe that minimizes sensor assumptions, generalizes across robot embodiments, and trains efficiently.
By Arjun Majumdar, Avinash Sooriyarachchi, Benjamin Tibi, Chris Bamford, Elliot Chane-Sane, Guillaume Lample, Khyathi Raghavi Chandu, Ludovic Ho Fuh, Mathieu Poiree, Olivier Duchenne, Rosalie Millner, Srijan Mishra, Theo Cachet, Thomas Chabal
The paper introduces EvolvingNav, a system that builds a time‑indexed belief about moving targets in dynamic environments by combining timestamped 3D object histories with a persistence‑relocation model. It uses an event‑driven filter to update beliefs over time, incorporates RGB‑D evidence, and applies a zero‑shot vision‑language controller for action selection. The authors also present EvoWorld‑Bench, a large benchmark of human‑activity‑based scenes, and demonstrate that EvolvingNav outperforms baselines in both simulation and real‑robot experiments, especially when temporal patterns are learnable.
By Mingjian Gao, Zhaocheng Li, Haoyang Huang, Wenqiao Zhang, Yingjie Niu, Hao Zhou, Chao Li, Juncheng Li, Siliang Tang, Yueting Zhuang
arXiv:2607. 14514v1 Announce Type: cross Abstract: Object-goal navigation requires an embodied agent to locate and reach an instance of a specified object category in an indoor environment.
By Xiaoran Xu, Yupeng Wu, Tianyu Xue, Yifan Xu, Xuanran Dong, Xiaoshan Yang, Changsheng Xu
Building memory is essential for long-horizon planning in zero-shot embodied navigation. Detector-centric scene graphs often compress observations into sparse nodes, discarding fine-grained visual evidence and accumulating noise, while 3D reconstruction-based methods remain computationally prohibitive.
LangMap introduces a human‑verified benchmark for language‑conditioned goal navigation (LGN) that spans four hierarchical semantic levels—scene, room, region, and instance—within real‑world indoor 3D scans. The dataset, built on HM3D, contains 18K tasks with concise and detailed descriptions for 414 object categories, and its contrastive annotation protocol ensures high‑quality, discriminative region and instance labels. Evaluation shows that LangMap’s descriptions improve text‑to‑view matching accuracy by 23 points over GOAT‑Bench and achieve a 92.5% unique‑and‑correct match rate in an independent human audit, while a proposed RGB‑only baseline, PlaNaVid, attains top‑tier success rates without depth or 3D scene representations.
By Bo Miao, Weijia Liu, Jun Luo, Lachlan Shinnick, Jian Liu, Thomas Hamilton-Smith, Yuhe Yang, Zijie Wu, Vanja Videnovic, Feras Dayoub, Anton van den Hengel
arXiv:2602. 20055v2 Announce Type: replace-cross Abstract: Robot navigation typically assumes an obstacle-free path exists between start and goal.
By Apoorva Vashisth (Purdue University), Manav Kulshrestha (Purdue University), Pranav Bakshi (IIT Kharagpur), Damon Conover (DEVCOM Army Research Lab), Guillaume Sartoretti (National University of Singapore), Aniket Bera (Purdue University)
Mem2Ego introduces a vision‑language model for embodied navigation that combines global memory with egocentric visual inputs. By adaptively retrieving task‑relevant cues from a global memory module and aligning them with local perception, the framework improves spatial reasoning and decision‑making over long horizons. The method outperforms prior state‑of‑the‑art approaches on the HSSD and HM3D benchmarks and shows strong performance on a real robot.
By Lingfeng Zhang, Yuecheng Liu, Zhanguang Zhang, Matin Aghaei, Yixin Xiao, Yaochen Hu, Mohammad Ali Alomrani, David Gamaliel Arcos Bravo, Hongjian Gu, Zhiyuan Li, Yangzheng Wu, Zhanpeng Zhang, Raika Karimi, Atia Hamidizadeh, Guowei Huang, Haoping Xu, Tongtong Cao, Weichao Qiu, Xingyue Quan, Jianye Hao, Yuzheng Zhuang, Yingxue Zhang
LT-Mem introduces a volatility‑aware memory evolution framework for lifelong scene understanding, combining spatially aligned instance‑level 3D perception with temporal reasoning. It uses a multi‑session SLAM backbone, a reasoning layer that scores evidence and selects memory actions, and a Tri‑Memory structure (Live, Delta, Meta) to preserve current states and event histories. The accompanying LT‑VQA dataset provides multi‑session recordings, persistent identity annotations, and temporal QA pairs, and experiments show LT‑Mem outperforms baselines while using far fewer tokens.