Part-level 3D generation has recently attracted increasing attention for producing structured and editable 3D assets. However, existing methods typically decompose objects according to functional semantics rather than the editable material boundaries (e.
Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole.
arXiv:2603. 16085v2 Announce Type: replace-cross Abstract: Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets.
By Hui Shan, Keyang Luo, Ming Li, Sizhe Zheng, Yanwei Fu, Zhen Chen, Xiangru Huang
arXiv:2507. 11061v3 Announce Type: replace-cross Abstract: Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content.
By Hayeon Kim, Ji Ha Jang, Se Young Chun
arXiv:2603. 19216v2 Announce Type: replace-cross Abstract: Understanding and generating 3D objects as compositions of meaningful parts is fundamental to human perception and reasoning.
By Tianjiao Yu, Xinzhuo Li, Muntasir Wahed, Jerry Xiong, Yifan Shen, Ying Shen, Ismini Lourentzou
arXiv:2607. 19344v1 Announce Type: cross Abstract: Controllable image generation remains challenging for creative professionals, who often require precise regional control over materials, object identities, and spatial arrangements that cannot be reliably achieved through text prompting alone.
By Rahul Sajnani, Yulia Gryaditskaya, Radom\'ir M\v{e}ch, Srinath Sridhar, Matheus Gadelha
arXiv:2606. 24206v1 Announce Type: cross Abstract: Recent breakthroughs in 3D generation have advanced notably with the development of text-to-image diffusion model.
By Chang Liu, Mingwen Shao, Xiang Lv, Xinyuan Chen, Lingzhuang Meng, Qiao Zhang, Zhengyi Gong, Jinghao Hu
Instruction-driven editing of 3D human motion requires precise spatiotemporal localization, rich semantic grounding, and strict preservation of unmodified content. Existing methods either resort to training-free adaptation of generative models or rely solely on triplet supervision; however, adaptation often yields suboptimal control, and manually curated triplet datasets remain severely limited in scale and semantic diversity.
Image outpainting extends an image beyond its original borders, requiring seamless style integration and globally coherent scene completion. Building on the success of diffusion models, recent methods have achieved substantial improvements in visual quality.
arXiv:2606. 05142v1 Announce Type: cross Abstract: Recent developments in multi-view image editing with generative models have brought us a step closer toward general 3D content generation and customization.
By Josef Bengtson, Yaroslava Lochman, Fredrik Kahl
Despite rapid advances in generative models, achieving pixel-level precision in sketch-based image editing remains a persistent challenge, particularly for fine-grained local deformations. This gap stems primarily from the critical shortage of high-quality, publicly available benchmark datasets that jointly provide geometric constraints and semantic instructions.
arXiv:2605. 09233v2 Announce Type: replace-cross Abstract: Recent advances in visual generative models have enabled high-fidelity image editing guided by human instructions.
By Zilai Zeng, Mingdeng Cao, Zijie Li, Xiaochen Lian, Yichun Shi, Peihao Zhu, Chen Sun, Peng Wang