arXiv:2607. 14408v1 Announce Type: new Abstract: A self-evolving agentic loop repeatedly proposes a tweaked version of an agent (its prompt template or program) and accepts or rejects the change based on a per-iteration quality signal.
By Minghao Liu, Yu Wang, Jiayun Wang, Wei Wei
The paper introduces Behavioral Self-Rewarding (BSR), a method that lets reinforcement learning agents with verifiable rewards judge and compare their own debugging trajectories to generate additional bounded auxiliary rewards. BSR aggregates pairwise preferences among trajectories that share the same verifier outcome, adding reward contrast while maintaining the original pass/fail ordering. Experiments on SWE-bench Verified and SWE-bench-Live with Qwen3-14B and Qwen3-32B show consistent performance gains, demonstrating that a policy’s own comparative judgments can serve as a useful learning signal.
By Yiran Wu, Andrew Zhao, Yurui Chang, Qingyun Wu, Xuan Feng
StoreBench is a live‑commerce environment where an autonomous agent runs a mid‑size online apparel store on a production‑grade backend, facing continuous customer orders, supplier price changes, and market shocks. The agent uses the same 29 merchant tools as a human operator, with a windowed operation budget that ties simulated time to actions, ensuring that model latency does not affect the simulation. Seven large language models were evaluated across 11 scenarios of 30–45 days and a full simulated year, but none matched the scripted smart‑triage policy, and human experts outperformed all models.
By Daksh Raghuvanshi, Ved Vedere, Yifan Wang
arXiv:2606. 29713v1 Announce Type: cross Abstract: Hallucination is the reliability bottleneck for LLM-based agents, and fact attribution verifiers are the last line of defense -- yet today's verifiers emit only opaque binary labels, leaving agents unable to self-correct and operators unable to audit.
By Aojie Yuan, Yi Nian, Haiyue Zhang, Zijian Su, Yue Zhao
AgentRM proposes a generalizable reward model to guide LLM-based agents during test-time search, outperforming direct policy fine-tuning. Three reward modeling strategies—explicit, implicit, and LLM-as-a-judge—are explored, and AgentRM improves base policy performance by an average of 8.8 points across nine tasks, surpassing top general agents by 4.0 points. It also shows strong weak-to-strong generalization and can boost specialized agents, with plans to release code for further research.
By Yu Xia, Jingru Fan, Weize Chen, Siyu Yan, Xin Cong, Zhong Zhang, Yaxi Lu, Yankai Lin, Zhiyuan Liu, Maosong Sun
arXiv:2606. 27369v1 Announce Type: new Abstract: Reinforcement learning with verifiable rewards (RLVR) for training LLMs typically rely on ground-truth answers to assign rewards, limiting their applicability to tasks where the ground-truth solution is unknown.
By Yingyu Lin, Qiyue Gao, Nikki Lijing Kuang, Xunpeng Huang, Kun Zhou, Tongtong Liang, Zhewei Yao, Yi-An Ma, Yuxiong He
arXiv:2609.27532v1 Announce Type: new
Abstract: Long-horizon agentic tasks require an agent to modify an environment through a sequence of tool calls, with success determined by the final state. The...
By Ming Ma, Yi Zhu, Yiran Zhong, Feida Zhu, Chonghan Liu, Pengkun Jiao, Qichao Wang, Yanhao Jia, Tianming Yang, Steven Hoi
EvalResearchBench (ERB) is a benchmark that tests whether AI agents can autonomously design evaluation tasks for recursive self‑improvement. In ERB, a researcher agent selects or synthesizes tasks, builds graders, and refines them through pilot tests before producing a final evaluator that runs within fixed time and API budgets. Experiments with nine researchers and thirteen candidate models show that the best automated evaluators achieve about 75% concordance with target benchmarks, below the 91% ceiling set by target disagreements, and that human‑designed task samples still outperform many automated approaches.
By Yaolun Zhang, Tianyi Xu, Yujie Zhao, Jishen Zhao, Qingyun Wu, Huazheng Wang
arXiv:2603. 05659v3 Announce Type: replace-cross Abstract: Reinforcement learning with verifiable rewards (RLVR) and Rubrics as Rewards (RaR) have driven strong gains in domains with clear correctness signals and even in subjective domains by synthesizing evaluation criteria from ideal reference answers.
By Wisdom Ikezogwo, Mehmet Saygin Seyfioglu, Ranjay Krishna, Karim Bouyarmane
arXiv:2607. 23263v1 Announce Type: new Abstract: Deciding whether a trajectory actually fulfills its instruction governs how we measure computer-use agents on long-horizon graphical-user-interface tasks and how we train them with reinforcement learning.
By Yang Wan, Zhenhao Zhang, Jierui Wang, Linchao Zhu
arXiv:2609. 37968v1 Announce Type: new Abstract: Advances in the coding capabilities of LLM agents allow them to inspect and modify their own instructions, tools, and execution procedures.
By Jungwoo Yang, In Jin Kong, Yohan Jo
The paper introduces AdaptRubric, a Coarse-to-Fine Rubrics Framework designed to create task‑adaptive judging criteria for GUI reward modeling. It first retrieves a category‑level coarse rubric by mapping instructions to a GUI task family, then generates an instance‑level fine rubric that captures specific values, scopes, and constraints from the instruction. Experiments show that AdaptRubric outperforms existing reward agents, improving F1 by 3.6 points and achieving a 4.23‑point task‑success gain under a matched image budget.
By Tao Xiong, Xavier Hu, Wenkai Wang, Qinzhuo Wu, Changqiao Wu, Pengzhi Gao, Wei Liu, Jian Luan, Shengyu Zhang