arXiv:2606. 29069v1 Announce Type: new Abstract: Concept-based Explainable AI (C-XAI) seeks human-understandable explanations grounded in semantic concepts, yet validation is limited by the scarcity of fine-grained concept annotations.
By Darian Fern\'andez-Guti\'errez, Rafael Bello, Marilyn Bello, Natalia D\'iaz-Rodr\'iguez
arXiv:2510. 01483v3 Announce Type: replace-cross Abstract: Vision-language models (VLMs) demonstrate strong image-level scene understanding, but reasoning over long egocentric video remains costly: because VLMs maintain no persistent memory or explicit spatial representation, all sampled frames must be re-processed for every new query.
By Mohamad Al Mdfaa, Svetlana Lukina, Timur Akhtyamov, Arthur Nigmatzyanov, Dmitrii Nalberskii, Sergey Zagoruyko, Gonzalo Ferrer
arXiv:2609.27076v1 Announce Type: new
Abstract: Open-vocabulary visual grounding enables robots to localise task-relevant entities from natural-language queries without dependence on predefined perce...
By Linus Nwankwo, Muslim Alaran, Christian Rauch, Stanley Chukwuebuka Obilikpa, Elmar Rueckert
arXiv:2512. 23020v3 Announce Type: replace-cross Abstract: 3D visual grounding aims to locate objects based on natural language descriptions in 3D scenes.
By Wenyuan Huang, Zhenyu Zhang, Zhao Wang, Zhou Wei, Ting Huang, Fang Zhao, Jian Yang
arXiv:2607. 13072v1 Announce Type: cross Abstract: Zero-shot object-goal navigation aims to enable an intelligent agent to explore and navigate to objects of unknown categories in an unfamiliar environment without specific target training.
By Luyuan Jia, Yinfeng Yu
arXiv:2606. 17073v1 Announce Type: cross Abstract: While commonsense knowledge may suffice for virtual agents, embodied robots interacting with humans require grounded and semantically rich representations of both their environment and their own physical embodiment.
By Bastien Dussard (LAAS-RIS, LAAS), Guillaume Sarthou (LAAS-RIS, LAAS)
arXiv:2608.20720v1 Announce Type: new
Abstract: Open-world 3D affordance grounding requires localizing functional object parts in 3D given free-form language queries. Existing methods typically assum...
By Junqi Wu, Kaihua Tang, Xuanwen Chen, Hongzhi Li, Jianqiang Huang, Xian-Sheng Hua
GoDeep is an annotation‑free method for open‑vocabulary 3D scene understanding that uses a vision‑language model solely as a translator to generate structured, entity‑level descriptions of each image. These descriptions are projected and aggregated in a language‑only embedding space, eliminating the need for a 3D training corpus or domain‑specific encoder. The approach achieves competitive performance on ScanNet++ and a cultural heritage benchmark, accurately localizes out‑of‑vocabulary objects, and offers explainable, point‑level predictions.
By Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos
arXiv:2606. 30632v1 Announce Type: cross Abstract: Can the robot use a plate to cut a cake if no knife is available?
By Yuhong Deng, Yuyao Liu, David Hsu
Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.
CitySTAR introduces a training‑free framework that transforms billion‑scale urban point clouds into a query‑ready scene graph of open‑vocabulary 3D instances, using CodeLLM‑driven tools to supply multimodal evidence for node attributes and spatial relations. It models target‑context topology with paired hypergraphs and performs bidirectional topology verification for structural disambiguation, followed by a Reflective Cross‑modal Grounding module that integrates topology consistency and 2D visual evidence to decide over a metric‑aware 3D context graph. The authors also present CitySTAR‑3D, a benchmark that enhances semantic coverage, instance completeness, bounding‑box fidelity, and spatial‑relation complexity for city‑scale 3D grounding, and report extensive experiments showing consistent improvements in open‑world urban 3D grounding with strong interpretability and generalization.
By Shuai Zhang, Hongye Hou, Qinghe Liu, Zhuoxiao Li, Dongli Wu, Jing Ou, Yuan Liu, Wufan Zhao
arXiv:2608. 15710v1 Announce Type: cross Abstract: We address a fundamental gap in 3D-LLMs: existing models focus on single-object/scene description, struggling with detailed, inter-object comparison.
By Kohsuke Ide, Ryousuke Yamada, Yue Qiu, Xianzheng Ma, Yoshihiro Fukuhara, Hirokatsu Kataoka, Yutaka Satoh