arXiv:2608. 06994v1 Announce Type: cross Abstract: World Action Models (WAMs) aim to construct a unified architecture capable of understanding world state evolution and guiding to generative motion planning.
By Xiangkai Ma, Yue Ma, Junjie Wang, Sheng Xu, Mingyang Li, Han Zhang, Yuzheng Zhuang, Wenzhong Li, Zhihao Yuan
arXiv:2606. 12217v1 Announce Type: cross Abstract: World Action Models (WAMs) offer a promising route for robot manipulation by using video generation models to model future scene evolution before producing control actions.
By Lu Qiu, Yizhuo Li, Yi Chen, Yuying Ge, Yixiao Ge, Xihui Liu
arXiv:2608. 15869v1 Announce Type: cross Abstract: Multimodal large language models increasingly use visual chain-of-thought (Visual CoT) to reason about spatial, temporal, and embodied environments.
By Xiaoyu Zhu, Xinke Deng, Suresh Taddewadikar, Arnab Kumar Mondal, Zhongyu Jiang, Ian Fasel, Joerg Liebelt
CoWorld Reasoner is an agentic framework that leverages a Video World Model (VWM) as a unified visual reasoning engine for Vision‑Language Models (VLMs). It exposes multiple visual operations through tools and skills, allowing the VLM to decide when to imagine, select an operation, generate visual content, and interpret the resulting evidence. The framework includes a VLM‑VWM Harness Co‑Evolution mechanism that jointly refines tools, skills, and execution code based on feedback, while keeping model weights fixed. Across seven benchmarks covering spatial, temporal, causal, and perceptual reasoning, CoWorld Reasoner outperforms direct VLM reasoning and improves accuracy on all benchmarks, achieving notable gains on MMSI and ERQA.
By Dongjie Cheng, Ruifeng Yuan, Ran Wei, Ning Song, Yongqi Li, Wenjie Li
arXiv:2608. 11605v1 Announce Type: new Abstract: World Action Models (WAMs) couple future visual prediction with robot action generation, enabling policies to model how the physical world evolves during interaction.
By Jiakai Huang, Zhongbo Wu, Zheng Zhang, Zihan Wang, Shan You, Tao Huang
World Action Models (WAMs) offer a promising route for robot manipulation by using video generation models to model future scene evolution before producing control actions. However, our empirical observations reveal a phenomenon: generating plausible visual futures does not always guarantee the extraction of accurate actions.
The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.
By Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang
arXiv:2606. 13053v1 Announce Type: cross Abstract: Pretrained-feature world models provide a useful substrate for robot imagination, but visual or latent prediction alone does not determine whether an imagined future satisfies task-relevant events.
By Kailin Wang, Haoxiang Jie, Yaoyuan Yan, Jiacheng Zhou, Zhiyou Heng
PACT‑WAM is a world‑action model that simultaneously predicts a 16‑step action trajectory and its corresponding visual forecast for robot manipulation. It uses a hierarchical history encoder that compresses past observations into fewer tokens, reducing processing cost by 75% compared to dense encoding. The model’s shared flow module updates action and visual states jointly, and a TiTok‑VAE decoder reconstructs multi‑view future images, which are then used by a vision‑language component (Proposal Review) to improve execution‑prefix selection and proposal rejection, boosting success rates on several benchmarks.
By Yushan Liu, Jingjing Fan, Shoujie Li, Yifan Xie, Xiao-Ping Zhang, Wenbo Ding
ProAR introduces a goal‑oriented reasoning framework for autoregressive video models, adding goal‑frame prediction via an asymmetric attention mask and future representation self‑alignment to guide intermediate states. These mechanisms combine sparse target supervision with dense step‑wise guidance, enabling coherent, goal‑directed generation while keeping computational costs modest. Experiments demonstrate consistent performance gains across visual reasoning benchmarks and training efficiency, achieving comparable results to fully trained baselines with only 25% of the training steps.
By Linghui Shen, Tinghui Zhu, Sheng Zhang, Muhao Chen
arXiv:2607. 11270v1 Announce Type: cross Abstract: Learning, at its core, extends beyond memorization to the ability to reason and solve novel problems by navigating a space of possibilities.
By Peijun Tang, Shangjin Xie, Baifu Huang, Binyan Sun, Haotian Yang, Kuncheng Luo, Weiqi Jin, Shilin Fang, Jianan Wang
CogWAM is a cognition‑guided world‑action model that links task reasoning with action learning via a persistent Semantic State, which records completed task events and the active subtask. The model updates this state only on semantic transitions, enabling task‑level context to persist across multiple action chunks. During inference, CogWAM removes the future‑prediction branch and directly generates actions from observations and the maintained state, achieving state‑of‑the‑art performance on RoboDojo and BiCoord and demonstrating efficient closed‑loop dual‑arm manipulation in real‑world experiments.
By Sen Wang, Liu Liu, Xinjiang Wang, Zequn Chen, Haoyi Jiang, Taojun Ding, Tingyang Xiao, Zhizhong Su, Jie Wang, Sanping Zhou