arXiv Computer Vision

Flexible-Region Based Adaptive In-Loop Filter for Video Coding

The paper proposes a Flexible-Region Based Adaptive In-Loop Filter (FRALF) for video coding, extending the existing Adaptive Loop Filter (ALF) used in AVS3 by introducing multiple region partition templates such as 2×4, 4×4, 4×8, and 8×8. It also presents a filter coefficient merging algorithm that estimates distortion levels across different partition regions to further improve coding efficiency. Experimental results demonstrate that FRALF outperforms the current region-based ALF in AVS3 while keeping complexity increases relatively low.

arXiv Computer Vision
Sep 22

Optimized Adaptive Loop Filter in Versatile Video Coding

arXiv:2607.05737v3 Announce Type: replace Abstract: In the Versatile Video Coding~(VVC) standard, adaptive loop filter~(ALF), including Geometry transformation-based Adaptive Loop Filter~(GALF) and C...

By Xuewei Meng, Jiaqi Zhang, Chuanmin Jia, Xinfeng Zhang, Shanshe Wang, Siwei Ma
arXiv Computer Vision
Sep 7

Scalable Neural Video Representation Compression

Scalable Neural Video Representation Compression (S-NVRC) introduces a scalable implicit neural representation (INR) video codec that supports fine-grained bitrate and decoding‑complexity scalability from a single embedded bitstream. It uses a coarse‑to‑fine prefix for feature grids and a nested prefix for network layers, enabling a wide range of operating points while maintaining a single encoding. On the UVG dataset, S‑NVRC outperforms SHM 12.4 and multi‑layer VTM‑20.0 by 43.7 % and 5.6 % in BD‑rate, respectively, and offers flexible complexity scalability.

By Tianhao Peng, Ho Man Kwan, Fan Zhang, Shan Liu, David Bull
arXiv AI
Sep 25

Less is More: Encoder-only Audio-Visual Segmentation

The paper "Less is More: Encoder-only Audio-Visual Segmentation" introduces EASE, an encoder-only model for Audio‑Visual Semantic Segmentation (AVSS). EASE achieves state‑of‑the‑art accuracy while running at up to 365 FPS—about three times faster than previous Transformer‑based AVSS models—and trains in under 11 GPU‑hours. The authors demonstrate that simpler, faster architectures can match or exceed the performance of more complex models across various backbones and resolutions.

By Ilpo Viertola, Vladimir Iashin, Sophie T\"otterstr\"om, Esa Rahtu