Replicable Bandits with UCB based Exploration
arXiv:2604. 20024v2 Announce Type: replace Abstract: We study replicable algorithms for stochastic multi-armed bandits (MAB) and linear bandits with UCB (Upper Confidence Bound) based exploration.
arXiv:2610. 22252v1 Announce Type: new Abstract: We study how to evaluate $K$ target policies simultaneously in stochastic contextual bandits with linear reward structure.
arXiv:2604. 20024v2 Announce Type: replace Abstract: We study replicable algorithms for stochastic multi-armed bandits (MAB) and linear bandits with UCB (Upper Confidence Bound) based exploration.
The paper studies the trade‑off between maximizing rewards and accurately estimating current treatment effects in nonstationary multi‑armed bandits. For $K$‑armed bandits with H"older‑smooth mean rewards, the authors derive minimax bounds on expected dynamic regret under a high‑probability simultaneous coverage requirement for all current effects. They propose the TRACE algorithm, which achieves a regret–precision trade‑off that separates reward‑learning regret from the unavoidable cost of refreshing current‑effect estimates, and extend the method with an empirical‑Bernstein e‑process to adapt exploration while preserving worst‑case guarantees.
arXiv:2510.10730v3 Announce Type: replace Abstract: We provide a unified algorithmic framework for ensemble sampling in nonlinear contextual bandits and develop corresponding regret bounds for two mo...
arXiv:2609.13564v1 Announce Type: new Abstract: We study KL-regularized contextual bandits under both reward and preference feedback. We show that greedy sampling can achieve logarithmic regret witho...
arXiv:2608. 04324v1 Announce Type: cross Abstract: This paper studies generalized low-rank matrix bandits with multiple prioritized objectives.
arXiv:2608. 04333v1 Announce Type: new Abstract: Large language model (LLM) configuration evaluation is challenging due to limited evaluation budgets, varying costs, and multiple competing objectives.
arXiv:2605. 02141v2 Announce Type: replace-cross Abstract: Kullback-Leibler (KL) regularization is widely used in offline decision-making and offers several benefits, motivating recent work on the sample complexity of offline learning with respect to KL-regularized performance metrics.
arXiv:2609.36945v1 Announce Type: new Abstract: We study the learning dynamics of fine-tuning a policy model on self-generated and reward-weighted data, with particular focus on a generalized version...
arXiv:2610. 01377v1 Announce Type: new Abstract: We study causal logistic bandits with counterfactual fairness constraints.
arXiv:2605. 09454v2 Announce Type: replace-cross Abstract: We study the $\textit{single-index bandit}$ problem, where rewards depend on an unknown one-dimensional projection of high-dimensional contexts through an unknown reward function.
The paper presents the first adversarial linear bandit algorithm based on Follow-the-Perturbed-Leader (FTPL) that achieves √T regret over general convex action sets. It achieves a regret of ≥O(d^{5/4}√T) using only linear optimization oracles, and a near‑optimal ≥O(d√T) regret when an optimal‑design exploration distribution is available. The work improves on previous FTPL algorithms and generalizes earlier results for special action sets, offering a simpler and more computationally efficient approach that relies on adaptive perturbation distributions and a new analysis framework based on Fisher information.
arXiv:2602. 09456v2 Announce Type: replace Abstract: We propose an algorithmic framework, Offline Estimation to Decisions (OE2D), that efficiently reduces contextual bandit learning with general reward function approximation to offline regression.