arXiv AI

DRG-MAPPO: Hierarchical Dynamic Role-Graph Multi-Agent Reinforcement Learning for Cooperative Air Combat

The paper introduces DRG-MAPPO, a hierarchical multi‑agent reinforcement learning framework for cooperative air combat. It combines graph‑based relational modeling with dynamic role assignment, using a high‑level policy to allocate tactical roles such as leader and supporter, and a low‑level policy to execute maneuver actions. The approach includes a target‑priority auxiliary task and achieves an 87% win rate in experiments, indicating effective coordination and stability.

arXiv AI
Jul 7

Multi-Robot Open Adaptive Teaming Across Unseen Environments, Partners, and Scales

arXiv:2607. 04972v1 Announce Type: cross Abstract: Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates.

By Yang Li, Feng Xue, Fan Mo, Yunhao Liu, Jianhong Wang, Ying Wen, Qingrui Zhang, Shaoshuai Mou, Wei Pan
arXiv Machine Learning
Aug 27

BVR Sim: An Open and High-Throughput Environment for Heterogeneous Air-Combat Reinforcement Learning

BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.

By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)
arXiv AI
Jun 2

Coordination Graphs for Constrained Multi-Agent Reinforcement Learning

arXiv:2606. 02337v1 Announce Type: new Abstract: Constrained Multi-agent reinforcement learning (CMARL) faces two intertwined challenges: the joint action space grows exponentially with the number of agents, and additional requirements couple agents in ways that reward structure alone does not capture.

By Santiago Amaya-Corredor, Miguel Calvo-Fullana, Anders Jonsson
arXiv AI
6d ago

AeroWeaver: An Embodied-Agent Harness for Weaving Aerial Skills into Distributed, Adaptive Swarm Execution

AeroWeaver is a new embodied‑agent harness that integrates large language model (LLM) decision making with the executable skills of individual UAVs, enabling distributed, adaptive swarm execution. It connects semantic mission decisions to governed skills, organizes role‑conditioned local agents for coordination, and refines skill selection online using role‑indexed state‑action‑reward experience. Experiments demonstrate that AeroWeaver maintains valid skill execution without a central joint‑action generator and supports reward‑guided, training‑free adaptive learning from accumulated execution experience.

By Jiabin Lou, Yirong Yang, Haopeng Wang, Xuxin Lv, Xinyu Liu, Diyuan Hou, Xuehong Liu, Rongye Shi, Wenjun Wu
arXiv AI
Jun 30

Hierarchical Reinforcement Learning in StarCraft Micromanagement with Influence Maps and Cluster-based Scripts

arXiv:2606. 30092v1 Announce Type: new Abstract: Real-time strategy (RTS) games present significant AI challenges, characterized by expansive state-action spaces arising from multi-unit coordination in continuous battlefields, and sparse delayed rewards stemming from final win/lose signals.

By Chunhui Bai, Changhe Li, Dequan Li, Xinye Cai, Shengxiang Yang
arXiv Machine Learning
Jul 21

Hierarchical Reinforcement Learning for Air Combat at DARPA's AlphaDogfight Trials

arXiv:2105. 00990v3 Announce Type: replace Abstract: Autonomous control in high-dimensional, continuous state spaces is a persistent and important challenge in the fields of robotics and artificial intelligence.

By Adrian P. Pope, Jaime S. Ide, Daria Micovic, Henry Diaz, David Rosenbluth, Lee Ritholtz, Jason C. Twedt, Thayne T. Walker, Kevin Alcedo, Daniel Javorsek
arXiv AI
5d ago

Agentic AI Networking for Heterogeneous Unmanned Aerial Systems in Low-Altitude Wireless Networks

The paper introduces a hierarchical hybrid architecture combining large language models (LLMs) and multi-agent reinforcement learning (MARL) to manage heterogeneous unmanned aerial systems in low‑altitude wireless networks (LAWNs). An outer LLM‑driven loop interprets service requirements and operator intent to reconfigure objectives and resource priorities, while an inner MARL loop executes decentralized policies under the updated game. A logistics‑monitoring case study demonstrates the framework’s ability to coordinate diverse services and adapt to changing conditions without retraining the MARL policies.

By Nguyen Duc Minh Quang, Chang Liu, Shuangyang Li, Derrick Wing Kwan Ng
arXiv AI
Jul 24

Compact Latent Coordination for Autonomous Vehicles at Unsignalized Intersections

arXiv:2607. 21488v1 Announce Type: cross Abstract: Coordinating autonomous vehicles at unsignalized intersections remains a critical challenge for multi-agent reinforcement learning (MARL) systems, which typically struggle with combinatorial action spaces, reliance on privileged information, or rigid agent designs.

By Gil Lifshits, Igal Bilik, Gilad Katz
arXiv Machine Learning
Jun 5

Merging model-based control with multi-agent reinforcement learning for multi-agent cooperative teaming strategies

arXiv:2606. 06011v1 Announce Type: cross Abstract: In this work, we propose a framework that combines multi-agent reinforcement learning (MARL) with model-based control to achieve safe, dynamically feasible actions in cooperative multi-agent tasks.

By Christian Llanes, Spencer W. Jensen, Samuel Coogan