arXiv:2606. 30090v1 Announce Type: new Abstract: Efficient tactical knowledge extraction and analysis in real-time strategy (RTS) games micromanagement are constrained by the high-dimensional coupled state-action sequential data and the black-box decision-making process.
By Chunhui Bai, Changhe Li, Yuqiang Li, Lei Liu, Shoufei Han
arXiv:2607. 18296v1 Announce Type: new Abstract: Baghchal is a two-player asymmetric board game with Nepali origins where four tigers are to capture goats and twenty goats desire to keep tigers in immobility.
By Ranjit Raut, Aarav Subedi, Sagun Rai, Aaryan Shakya, Manoj Shakya
arXiv:2606. 20014v1 Announce Type: cross Abstract: Reinforcement learning (RL) has achieved strong performance in sequential decision-making, yet scaling to complex multi-agent environments remains challenging due to sparse rewards, large state-action spaces, and the difficulty of learning coordinated strategies.
By Jannik H\"osch, Alessandro Sestini, Florian Fuchs, Amir Baghi, Joakim Bergdahl, Konrad Tollmar, Jean-Philippe Barrette-LaPierre, Linus Gissl\'en
arXiv:2105. 00990v3 Announce Type: replace Abstract: Autonomous control in high-dimensional, continuous state spaces is a persistent and important challenge in the fields of robotics and artificial intelligence.
By Adrian P. Pope, Jaime S. Ide, Daria Micovic, Henry Diaz, David Rosenbluth, Lee Ritholtz, Jason C. Twedt, Thayne T. Walker, Kevin Alcedo, Daniel Javorsek
arXiv:2604. 03208v2 Announce Type: replace Abstract: World models are a promising path to zero-shot embodied control through planning.
By Wancong Zhang, Basile Terver, Artem Zholus, Soham Chitnis, Harsh Sutaria, Mido Assran, Randall Balestriero, Amir Bar, Adrien Bardes, Yann LeCun, Nicolas Ballas
arXiv:2606. 29932v1 Announce Type: new Abstract: Long-horizon strategic planning in complex strategy games demands concurrent reasoning across multiple decision domains under imperfect information and sparse reward.
By Tianyu Jin, Shuo Chen, Yida Wang, Liuyu Xiang, Yingzhuo Liu, Zhiyao Jiang, Yexin Li, Zhaofeng He
arXiv:2607. 00190v1 Announce Type: cross Abstract: Recent advances in reinforcement learning have produced superhuman agents across a wide range of competitive games.
By Andrzej Bia{\l}ecki, Adam Mastalerz, Han Zhou
arXiv:2606. 05555v1 Announce Type: new Abstract: Scaling reinforcement learning (RL) to diverse multitask settings remains a central challenge.
By Johan Obando-Ceron, Lu Li, Scott Fujimoto, Pierre-Luc Bacon, Aaron Courville, Pablo Samuel Castro
arXiv:2512. 09706v2 Announce Type: replace Abstract: The paradigm of agentic AI is shifting from engineered complex workflows to post-training native models.
By Kaichen He, Zihao Wang, Muyao Li, Anji Liu, Yitao Liang
arXiv:2606. 26002v1 Announce Type: new Abstract: We present HiReLC, a hierarchical ensemble-reinforcement learning framework for automated joint quantization and structured pruning of deep neural networks.
By Kamar Hibatallah Baghdadi, Kawther Guoual Belhamidi, Sara Belhadj, Aissa Boulmerka, Nadir Farhi
arXiv:2606. 18950v1 Announce Type: new Abstract: Modern Vision-Language Models (VLMs) often struggle with strategic reasoning, i.
By San Kim, Daechul Ahn, Reokyoung Kim, Hyeonbeom Choi, Seungyeon Jwa, Jonghyun Choi
arXiv:2107. 08183v2 Announce Type: replace Abstract: High-dimensional state and action spaces combined with sparse reward structures in reinforcement learning (RL) environments typically require advanced control architectures.
By JaeYoon Kim, Junyu Xuan, Christy Liang, Farookh Hussain