Sharp analysis of linear ensemble sampling
arXiv:2602. 08026v2 Announce Type: replace Abstract: We analyse linear ensemble sampling (ES) with standard Gaussian perturbations in stochastic linear bandits.
arXiv:2606. 28616v1 Announce Type: new Abstract: In stochastic linear bandits, the canonical Upper Confidence Bound (UCB) algorithm admits a simple frequentist regret analysis but can be computationally demanding, while Thompson Sampling (TS) is computationally attractive yet typically harder to analyze due to its non-optimistic nature.
arXiv:2602. 08026v2 Announce Type: replace Abstract: We analyse linear ensemble sampling (ES) with standard Gaussian perturbations in stochastic linear bandits.
arXiv:2605. 09454v2 Announce Type: replace-cross Abstract: We study the $\textit{single-index bandit}$ problem, where rewards depend on an unknown one-dimensional projection of high-dimensional contexts through an unknown reward function.
arXiv:2502. 08870v2 Announce Type: replace Abstract: We provide an approach for the analysis of randomised exploration algorithms like Thompson sampling that does not rely on forced optimism or posterior inflation.
arXiv:2502. 13467v2 Announce Type: replace Abstract: The $K$-Max combinatorial multi-armed bandit problem arises in applications such as recommendation and distributed decision making, where the reward is determined by the maximum outcome among $K$ selected arms.
arXiv:2510.10730v3 Announce Type: replace Abstract: We provide a unified algorithmic framework for ensemble sampling in nonlinear contextual bandits and develop corresponding regret bounds for two mo...
arXiv:2606. 00431v1 Announce Type: new Abstract: We prove a variance-sensitive regret bound for Thompson sampling in stochastic generalised linear bandits.
arXiv:2605. 20854v2 Announce Type: replace Abstract: We study a stochastic bandit algorithm motivated by retry-aware objectives that value the best outcome among multiple attempts, such as pass@$k$ and max@$k$.
The paper investigates preference-based bandits where a learner selects pairs of arms and receives binary preference feedback modeled by Bradley–Terry. It introduces the locally sensitive eluder dimension, a new complexity measure for logistic preference feedback, and proposes the GINOP algorithm that uses log-loss confidence sets to balance optimism and exploration. The authors prove a first-order regret bound showing that learning with preference feedback can be as statistically efficient as learning from direct rewards, and they validate their theory with empirical experiments.
arXiv:2608.01069v2 Announce Type: replace Abstract: Bandit algorithms generate data for downstream inference, but adaptive sampling biases post-bandit sample means. We analyze this bias for stable in...
arXiv:2609. 01999v1 Announce Type: cross Abstract: We study a variant of the Thompson Sampling (TS) algorithm, called $\alpha$-TS, for solving stochastic generalized linear bandit problems.
The paper introduces a new algorithm for a nonstationary bandit setting where actions influence both immediate rewards and the evolution of an unobserved latent linear state. By approximating the infinite‑memory reward process with a finite‑memory block‑level proxy and applying a UCB‑based block algorithm, the authors achieve a regret bound of “~O(√T)”, improving upon the previous “~O(T^{2/3})” guarantee. This represents the first such “~O(√T)” result for latent linear‑dynamics bandits with bilinear rewards and an open‑loop action‑sequence benchmark.
arXiv:2311. 07565v3 Announce Type: replace Abstract: We introduce exploration via linear loss perturbations (EVILL), a randomised exploration method for structured stochastic bandit problems that works by solving for the minimiser of a linearly perturbed regularised negative log-likelihood function.