arXiv:2608. 10529v1 Announce Type: cross Abstract: The multi-armed bandit problem is a central framework in sequential decision-making, extensively studied under sub-Gaussian reward assumptions.
By Daphne Feng, Ricardo Parada, Lily Jiang, Sophia Yi, William Chang
arXiv:2606. 04305v1 Announce Type: new Abstract: We study online learning with an additional offline dataset in the stochastic linear bandit setting.
By Kushagra Chandak, Toshinori Kitamura, Xiaoqi Tan
arXiv:2605. 07304v2 Announce Type: replace Abstract: Bandit algorithms solve diverse sequential decision-making problems, but are often too sample-inefficient for from-scratch personalization.
By Emil Carlsson, Newton Mwai, Fredrik D. Johansson
In many online learning and bandit problems, the actions we consider possess inherent similarities--for instance because they share latent traits, tags, or hierarchical structure. We study online learning with a similarity-structured action set, encoded by a rooted tree whose leaves are the actions and whose levels quantify how closely two actions are related.
arXiv:2502. 08870v2 Announce Type: replace Abstract: We provide an approach for the analysis of randomised exploration algorithms like Thompson sampling that does not rely on forced optimism or posterior inflation.
By Marc Abeille, David Janz, Ciara Pike-Burke
arXiv:2604. 00523v2 Announce Type: replace Abstract: We study for the first time, stochastic dueling bandits over continuous action spaces with Lipschitz structure, where feedback is purely comparative.
By Mudit Sharma, Shweta Jain, Vaneet Aggarwal, Ganesh Ghalme
We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.
arXiv:2607. 13686v1 Announce Type: new Abstract: We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation.
By Hao Qin, Chicheng Zhang
arXiv:2606. 01799v1 Announce Type: new Abstract: We study $N$-armed stochastic dueling bandits under the Condorcet-winner assumption, where three widely adopted objectives are considered: best-arm identification (BAI), weak regret, and strong regret.
By Pu Wang, Yao-Xiang Ding
arXiv:2608. 06559v1 Announce Type: new Abstract: Contextual bandits offer a natural framework for sample-efficient personalization, but practical deployment remains difficult under sparse, biased interaction data, unreliable uncertainty estimates, and severe cold starts.
By Devansh Gupta, Shiv Tavker, Dmitry Efimov, Suchitra Sathyanarayana, Gitanjali Bhutani, Boris N. Oreshkin
arXiv:2608. 11560v1 Announce Type: new Abstract: Personalizing marketing messages with contextual multi-armed bandits (CMABs) drives real business value, yet the objective that ultimately matters - a downstream conversion - is observed only weeks later, too late to drive online learning.
By Sang Su Lee, Vineeth Loganathan, Shishir Dash, Vijay Raghavan
arXiv:2004. 06321v2 Announce Type: replace Abstract: We study the sequential batch learning problem in linear contextual bandits with finite action sets, where the decision maker is constrained to split incoming individuals into (at most) a fixed number of batches and can only observe outcomes for the individuals within a batch at the batch's end.
By Yanjun Han, Zhengqing Zhou, Zihao Hu, Jose Blanchet, Peter W. Glynn, Yinyu Ye, Zhengyuan Zhou