arXiv:2607. 28408v1 Announce Type: new Abstract: This thesis studies policy learning in interactive systems where an agent observes a context, selects an action from a very large set, and receives partial feedback.
By Imad Aouali
arXiv:2606. 19117v1 Announce Type: cross Abstract: Offline policy learning has received growing attention in causal inference.
By Yiyan Huang, Cheuk Hang Leung, Qi Wu, Zhiheng Zhang
The paper introduces PreferenceEKF, a sample‑efficient method for active reward learning from human preferences. By framing preference learning as a sequential Bayesian filtering problem, it tracks reward model uncertainty using an extended Kalman filter in a low‑dimensional subspace, avoiding costly posterior inference over the full neural network. Experiments on D4RL and V‑D4RL benchmarks show improved sample efficiency, runtime, scalability, and calibration, with reward models that support competitive offline reinforcement learning policies.
By Yutai Zhou, Erdem B{\i}y{\i}k
arXiv:2606. 00680v1 Announce Type: new Abstract: Offline reinforcement learning (RL) aims to optimize policies from pre-collected datasets.
By Hongqiang Lin, Pengfei Wang, Nenggan Zheng
arXiv:2509. 03456v2 Announce Type: replace-cross Abstract: Off-policy evaluation (OPE) and off-policy learning (OPL) are foundational for decision-making in offline contextual bandits.
By Imad Aouali, Otmane Sakhi
The paper introduces a framework for optimal policy improvement in reinforcement learning, defining it as the best single update under given constraints. It shows that restricting improvement to a subset of states is equivalent to solving an induced Markov Decision Process, linking planning with explicit or implicit models to optimal policy improvement. The authors develop a novel operator for greedification under approximate evaluation, demonstrating empirical gains across several RL algorithms and settings.
By Yaniv Oren, Viliam Vadocz, Wiktor Zabka, Thomas Evers, Jan Robine, Wendelin B\"ohmer, Matthijs T. J. Spaan, Martha White, Hendrik Baier, Fenghui Yu
arXiv:2606. 31184v1 Announce Type: cross Abstract: Adaptive experiments for average treatment effects (ATE) require randomized allocations balancing valid inference with statistical efficiency.
By Jiachun Li, David Simchi-Levi
arXiv:2209. 15448v3 Announce Type: replace Abstract: As AI becomes more prevalent throughout society, effective methods of integrating humans and AI systems that leverage their respective strengths and mitigate risk have become an important priority.
By Jiayi Wang, Zhengling Qi, Chengchun Shi
arXiv:2607. 01741v1 Announce Type: cross Abstract: Reinforcement Learning (RL) is a sequential decision-making framework in which an agent learns optimal policies through interaction with an environment by maximizing cumulative rewards.
By Stefano Masini, Cecilia Viscardi, Michela Baccini
arXiv:2607. 01880v1 Announce Type: new Abstract: Value functions are an essential component in actor-critic based deep reinforcement learning (RL).
By Jen-Yen Chang, Takayuki Osa, Tatsuya Harada
arXiv:2406.03894v2 Announce Type: replace
Abstract: Proximal Policy Optimization (PPO) is a popular model-free reinforcement learning algorithm, esteemed for its simplicity and efficacy. However, due...
By Yaozhong Gan, Renye Yan, Xiaoyang Tan, Zhe Wu, Junliang Xing
arXiv:2605. 23146v3 Announce Type: replace-cross Abstract: Classical reinforcement learning assumes the agent interacts with a fixed environment whose behavior does not depend on the agent's policy.
By Manish Aryal, Faiyaz Azam, Agnivo Banerjee, Syed Mahir Ahamed, Sai Sidhanth Manoharan Jayanthi, Allegra Laro, Cl\'ement Legentilhomme, Andrew Lin, Florian Lorkowski, Marina P\'erez del Valle, Radman Rakhshandehroo, Patric Rommel, Emanuel Ruzak, Nathan Theng, Paul Yushin Rapoport